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Lands:
16 Swamp
4 Island
4 Tainted Isle
2 Unholy Grotto

Creatures:
2 Balthor the Defiled
4 Festering Goblin
4 Gempalm Polluter
4 Nantuko Husk
4 Noxious Ghoul
4 Soulless One
4 Withered Wretch

Other Spells:
4 Read the Runes
4 Patriarch's Bidding

Recycled Zombies.

Description of deck by its author (quoted):
The main engine of this deck is Read the Runes and Patriarch's Bidding. By using these two cards, it should be an easy trick to make a horde of zombies. If one of those zombies happens to be a Noxious Ghoul, well, let's just say about twenty things will go on the stack and all your opponent's creatures will choke to death while you click away.

One of the tough things to understand about zombie-Bidding is that you need to know, in the eternal words of Mike Flores, who's the beat-down. Since this is a mid-speed deck it can go several ways.

For example, against an Elf deck, you are the control player. You should bide your time and hold down the fort until you can Read the Runes for a bunch, then Bidding for Zombies, which will create a Wrath-their-team effect with a Noxious Ghoul. Afterwards, proceed with the swinging of a large, shambling army.

Against other mid-speed decks (or worse, other Zombie decks that wont let you wrath), you may need to Gempalm Pollute your opponent out (Unholy Grotto is helpful in doing this). Against control decks, be prepared to take initiative and beat with large Soulless Ones and Nantuko Husks.

As a general rule, if your opponent is playing a creature deck, you'll want to take the control route and clear the board with your Noxious Ghouls. That much is rather straightforward.

If your opponent is playing a counter/Wrath-oriented deck it gets more complicated. Don't overextend -- use your resources cautiously -- you won't be able to bid your legions back into play because Bidding will be a likely counterspell target. Instead, make your opponent deal with your threats one or two at a time, and make sure to apply enough pressure for a 4- or 5-turn clock. Your most valuable resource is Read the Runes, because it lets you use your mana as a threat on your opponent's end step (or in response to Wrath) while gaining a huge card selection advantage. Just keep plugging away with this strategy and try to win before your opponent takes control of the game.

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balthor_the_defiled.jpg (21462 bytes) festering_goblin.jpg (18659 bytes) nantuko_husk.jpg (18851 bytes) noxious_ghoul.jpg (19530 bytes) soulless_one.jpg (18685 bytes) withered_wretch.jpg (17938 bytes) read_the_runes.jpg (18246 bytes) patriarchs_bidding.jpg (19217 bytes)

by Nate Heiss @ www.magicthegathering.com

TRIBAL: Zombies - Balthor the Defiled / Read the Runes

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