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4 Barkhide Mauler
4 Elvish Aberration
4 Krosan Tusker
2 Lhurgoyf
2 Mortivore
2 Scion of Darkness
4 Twisted Abomination
2 Undead Gladiator
4 Wirewood Guardian
4 Fluctuator
2 Living Death
2 Mortal Combat

8 Forest
8 Swamp
4 Barren Moor
4 Tranquil Thicket
Recycled Animals.

Description of deck by its author (quoted):
What happens after you stuff a bunch of creatures into your graveyard? Option one is to pull them back out. Twilight's Call is good, but Living Death is just about perfect because the double drawbacks of icing your living creatures and providing a symmetric effect are negligible: You don't expect to have more than one or two creatures in play, and the only way your opponent should have anywhere near as many 6/6 creatures waiting for resurrection as you is if he's playing the same deck. Option two is to leave them rotting away. You can take advantage of the high-occupancy status of your graveyard with either original recipe Lhurgoyf or its extra-crispy relative Mortivore. The cole slaw of this family, Exoskeletal Armor, is good as well. Don't want to engage in creature combat at all? Cycle through your entire deck and win with Mortal Combat. 

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barkhide_mauler.jpg (21406 bytes) elvish_aberration.jpg (20613 bytes) krosan_tusker.jpg (20202 bytes) lhurgoyf.jpg (23982 bytes)  wirewood_guardian.jpg (21543 bytes) fluctuator.jpg (21377 bytes) living_death.jpg (26980 bytes) mortal_combat.jpg (29468 bytes)

by Mark Gottlieb @ www.magicthegathering.com

RECURSION: Living Death - Cycling Onslaught Block Creatures [ALT-WIN] Mortal Combat

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