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Lands:
20 Mountain
4 Forgotten Cave

Creatures:
4 Beasts Of Bogardan
4 Keeper Of Kookus
4 Skirk Fire Marshal
4 Subterranean Spirit
4 Thick-skinned Goblin

Other Spells:
4 Furnace Of Rath
4 Pyrohemia
4 Pariah's Shield
4 Browbeat

Pyrohemia and You.

Description of deck by its author (quoted):
Here is my new Pyrohemia deck. I pushed the theme as far as I could go with several of the earlier options included. The Pro Red creatures are maxed out with all five here. Note that you have to activate the Keeper and the Thick-Shinned Goblin in order to get them Pro Red.

Pariah’s Shield, on a Pro Red creature, will send all of that Pyrohemia damage to the creature, which will then get prevented. The result of a Pyrohemia activation is that your creature lives, and you take no damage. It’s a good combination.

With 12 goblins in your deck, it is not out of the question to be able to activate Skirk Fire Marshall, which will lead to absolute devastation. Make a few Pro Red, then tap them and dole out 10 damage in one swoop. Rar!

Furnace of Rath is great here. It ratchets up your Pyrohemia significantly, allows your Fire Marshall to dole out 20 at a time, makes Browbeat unbearable and it allows the Subterranean Spirit’s ability to be pertinent to the board.

Browbeat is better in this deck than normally. Opponents are much less likely to be able to afford the five life here.

Since Pyrohemia is the key card in the deck, I added a few of the cycling lands, but not too many, because we have some early drops in this deck, and we don’t want to encourage the player to get rid of too many lands, since this deck wants a solid amount of mana.

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by Abe Sargent @ www.starcitygames.com

S.C.S.: Pyrohemia

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