 Power
of Wither.
Description of deck by its author
(quoted):
I have played with this deck a good amount of times by
now. I haven't ever gotten out Midnight Banshee and may consider
dropping her from the deck altogether, since the scars and puncture
bolts and power of fires were more than enough to put counters on what
needed counters, until kulrath knight dropped into play.
Murderous Redcap is an amazing card and has been
quintessential in many situations.
Blowfly Infestation is really nice, taking out
multiple creatures in a single go after withering down larger creatures.
i have beseeched for this quite often early on.
The only thing I have noticed is that i've been a
little flooded on the mana side without things to do with it, so i may
trim a couple lands in favor of some moderate mana costed things.
The doublestrike enchantment has been pulled out only
half of the time, and it is the most expensive (manawise) card in the
deck (aside from midnight banshee which faces being removed)
This deck has won against green/white beast/lifegain
decks, white/black/blue counter/destroy things/other junk decks, and
performed on par with monoblack avatar of woe, death cloud, dark ritual,
smallpox, crazy stuff i don't remember deck.
I would have to say Power of Fire is the star of the
deck, with being put onto any creature with wither. Play a creature, and
enchant it the following turn and tapping it right away for -1/-1
counter placement. negates persist quite well.
Ashenmoor Gouger is the primary damage dealer to the
face and Hollowsage has a pretty nice benefit even though i'm not
abusing it to all hell and back.
Modifications to the deck would have to be using cards
that cantrip or straight up "draw cards" cards since many of the cards
are mana-cheap and my hand empties rather quickly. other than that, it
performs well, at least for my local metagame. |