3
Granger Guildmage
1 Hazezon Tamar
1 Jacques le Vert
1 Johan
1 Palladia-Mors
1 Radiant Kavu
1 Rith, the Awakener
2 Shivan Wurm
1 Stangg
1 Thornscape Apprentice
3 Thornscape Battlemage
4 Thornscape Familiar
2 Aura Shards
4 Fiery Justice
2 Fireball
4 Rith's Charm
1 Regrowth
1 Wheel of Fortune
3 Zap
1 An-Havva Township
7 Forest
7 Mountain
7 Plains
3 Rith's Grove
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  Palladio-Mors.
Description of deck by it's author
(quoted):
This deck is completely
beatdown-oriented. It's designed to hit fast and hard, with some big
stupid fat (Stangg! Johan!) to back it up. Jacques le Vert is a lot of
fun with Rith, by the way. Oh yeah, and Hazezon Tamar or Rith + Aura
Shards means that nobody but you is going to have any artifacts or
enchantments.
I am a big fan of Fiery Justice in
multiplayer, by the way. Killing a bunch of guys and making a friend,
all for three mana? This is one of the best gold cards there are.
Interesting side note: I have won every
single multiplayer game where I drew Rith. No lie. So why is there only
one in the deck? Because for me, like in Highlander, there can only be
one (of each Legend, anyway).
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