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Lands:
1 Forest
4 Swamp
3 Desert
4 Gilt-leaf Palace
4 Llanowar Wastes
3 Reflecting Pool
3 Treetop Village
1 Pendelhaven
1 Urborg, Tomb Of Yawgmoth

Creatures:
3 Chameleon Colossus
4 Dusk Urchins
1 Garza's Assassin
4 Kitchen Finks
4 Murderous Redcap
4 Scarblade Elite
4 Tarmogoyf

Other Spells:
3 Edge Of Autumn
2 Primal Command
3 Profane Command
4 Nameless Inversion

Sideboard:
1 Chameleon Colossus
2 Cloudthresher
2 Faerie Macabre
3 Krosan Grip
3 Damnation
1 Primal Command
3 Thoughtseize 

Ouphes & Assassins.

Description of deck by its author (quoted):
...Let me also attest to the ridiculousness of Dusk Urchins with Scarscale Ritual; the Urchins are fantastic by themselves, but in conjunction with the Ritual you draw a ridiculous number of cards. In fact, watching Jay keep his hand flush from the Urchins during the Grinder inspired me to retool my Assassins deck. Here’s what I ended up pulling together [see decklist].

I ran a few games with it and it seemed to play much smoother - the Urchins really kicked the deck up a notch by keeping the cards flowing and giving you a solid chump blocker early on. Profane Command is awesome, of course - it gives the deck that extra reach that it was sorely lacking to punch through at the end. The one glaring mistake I didn’t notice at the time was running 3 Colossus but 4 Redcap - what was I thinking? I like the Redcaps, but they don’t hold a candle to Colossus and they’re both assassins; if I’m going to cut one down to three in the four slot, I made the wrong call here.

By the time I got this deck fixed it was too late to try another Grinder, so I decide to run the clock out by playing this deck some more.

Then Pete comes up to me with a playset of the annoyingly hard-to-find Green sorcery* and now I can build the thing - argh! I throw it together and run it a few times, but I don’t get a good feeling from it. I have to admit I don’t give it much of a chance, but the time is running short. I decide to go with Assassins.

However, on the drive home, I start to second guess myself. Can the Assassin deck lay the wood to Public Enemy #1, the Faerie Menace? Can that hard-to-find Green sorcery deck beat Faeries? Cripes, why aren’t my two finalist deck choices no-brainers to beat Faeries?

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by Bennie Smith @ www.starcitygames.com

BEATDOWN: Kitchen Finks / Murderous Redcap - Chamelon Colossus

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Magic Deck Vortex (www.magicdeckvortex.com) is a service provided by John Streetz to promote the knowledge and awareness of Magic: the Gathering as a collectible card game (casually, of course). This is a free site based out of Illinois that does not generate any profit for its owner. Magic Deck Vortex is based out of Illinois and has been around since August 2002.

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