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2 Gilded Lotus
4 Grim Monolith
2 Anger
4 Llanowar Elves
4 Terravore
4 Wall Of Blossoms
4 Incinerate
4 Lightning Bolt
2 Demonfire
4 Obliterate

10 Forest
10 Mountain
2 Karplusan Forest
4 Shivan Oasis

Obliterate all Resistance.

Description of deck by its author (quoted):
This deck tries to get enough mana to play Obliterate and Terravore and then swing for the win with the Terravore. This deck is a lot better in multiplayer than duels. The combination requires a lot of mana so it needs some defense.

The defense begins with Wall of Blossoms. Not only is this a cheap wall but it can also draw a card that helps to find the combo pieces. It also has Llanowar Elves, which not only make mana but also make the board look busy. Often cheap mana creatures are good, not just because they make mana, but because they also allow a player to look like they are doing something, thus making them a less viable target. Incinerate and Demonfire are creature killers. The Demonfire can also double as a finisher, especially with all of this mana lying around. Before you drop the Obliterate, feel free to drop an Anger. Use it to chump block, attack with it mercilessly into a 7/7 Ivy Elemental or just leave it as defense until you Obliterate.

You have mana acceleration with the Llanowar Elves, Grim Monoliths, and Gilded Lotus. You key mana number is eleven. One Elf and Monolith give you four mana, so you would only need seven lands in that case, which is easily achieved with your defense in multiplayer. Add another Elf and you need six lands. Add another artifact instead and you need four lands. Play Obliterate, which cannot be prevented by traditional countermagic (it can be delayed by Ertai's Meddling, which our group began to run in response to Obliterates, so watch out). Add three extra mana to your mana pool, then drop the Terravore. If Anger is in your graveyard, you can attack right now and probably kill a player.

You need to assess threats. The opponent with the fastest deck is a threat. Bounce is a threat. A counter deck with no bounce spells except for Capsize will need three mana, so you can leave them alone for a turn or two while you hammer the fast deck players, then hit and kill the counter mage. Combo players are usually the worst hurt by an Obliterate, so leave them until last. Once you have played your Obliterate and dropped a Terravore, it will be difficult to lose, but not impossible. Swords to Plowshares will take out the Vore all by itself. Still, it can be a fun deck to play around with. If you decide to play this deck, good luck with it!

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by Abe Sargent @ www.starcitygames.com

CONTROL: Obliterate / Terravore - Anger

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Magic Deck Vortex (www.magicdeckvortex.com) is a service provided by John Streetz to promote the knowledge and awareness of Magic: the Gathering as a collectible card game (casually, of course). This is a free site based out of Illinois that does not generate any profit for its owner. Magic Deck Vortex is based out of Illinois and has been around since August 2002.

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