Home  Decks  Combos  Articles  Visual Spoilers  Features  Art  Links  Search  Forum

MDV RSS Feed  
 

  Super Games Inc - Free Shipping on orders over $30.   

 

Back ] Home ] Up ] Next ]

4 Diligent Farmhand
1 Groundskeeper
4 Gurzigost
4 Hermit Druid
3 Nantuko Cultivator
2 Nullmage Advocate
3 Seton's Scout
2 Squirrel Wrangler
4 Werebear
4 Yavimaya Elder
4 Muscle Burst
1 Kamahl, Fist Of Krosa
3 Seton, Krosan Protector
1 Thriss, Nantuko Primus

18 Forest
2 Centaur Garden

Nagle's Druids.

Description of deck by it's author (quoted):
This deck goes very low on lands, but the creature support shows up quickly. Seton turns everyone into a mana Elf, but without summoning sickness, so he's more like Earthcraft than Citanul Hierophant.

And yes, I'm well aware that Hermit Druid is broken - but here he's a powerful enabler that draws a Forest each turn, not a 1G Morality Shift. Even so, Hermit Druid is so powerful that I go out of my way each turn to activate him.

On a side note, the newest Druid, Llanowar Elves, isn't very helpful here because Diligent Farmhand and Werebear perform his function. Seton grants the mana Elf ability to everyone anyway, and there's not much to power out in the middle of the curve. This deck requires some setup for the mid-game, which lets the multipurpose utility creatures shine just before the crushing late game.

The forgotten Nantuko Cultivator is a defining mid-game play, turning the extra Forests earned by Hermit Druids and Yavimaya Elders into a pile of +1/+1 counters, threshold for the two-drop beaters and Centaur Garden, Groundskeeper fuel, and Gurzigost food. You may be so excited by the explosion in beatdown possibilities that you forget to draw a fresh grip of cards.

Squirrel Wrangler lets you trade lands in play for creatures if necessary or helps you wiggle into an alpha strike position in the late game. He's the "other" way to win if your opponent is particularly vulnerable to a swarm strategy.

Nullmage Advocate gives the deck at least some game when faced with unstoppable lock pieces. He's also the deck's most savage Free-for-All Multiplayer creature, sometimes winning you the game single-handedly on politics alone.

Seton's Scout is the only aerial defense the deck has. In some matches, you'll need to rely on thresholded Seton's Scouts and Muscle Bursts to compete with large, offensive flyers - or simply try to race them with Gurzigost. Diligent Farmhand and Yavimaya Elder are both defensive creatures that absorb attacks, which is worth noting here.

Thriss is a fattie I wouldn't normally enlist (he should really be another Forest) - but he did train the barbarian Kamahl, changing him from Pardic Fighter-Mage Red to his more powerful Green Druid form. On the other hand, Kamahl is a fattie I'm happy to cast in a land-happy creature deck even if he wasn't also a Druid.

Gurzigost. We've got graveyard. We've got Muscle Burst. We need Gurzigost. Beefy! And in the late-game, we can use Gurzigost Battlefield Scrounger-style to draw exactly what we want.

. 

Have a deck you want to submit to the database?  Go here.  Do you see an error on this page?  Email it to this address.   

by Kenneth Nagle @ www.starcitygames.com

TRIBAL: Druids - Gurzigost / Muscleburst

DISCLAIMER.
Magic the Gathering is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. All art is property of their respective artists and/or Wizards of the Coast. This site is not produced or endorsed by Wizards of the Coast, Inc. 

Magic Deck Vortex (www.magicdeckvortex.com) is a service provided by John Streetz to promote the knowledge and awareness of Magic: the Gathering as a collectible card game (casually, of course). This is a free site based out of Illinois that does not generate any profit for its owner. Magic Deck Vortex is based out of Illinois and has been around since August 2002.

Home  Decks  Combos  Articles  Visual Spoilers  Features  Art  Links  Search  Forum