4 Diligent Farmhand
1 Groundskeeper
4 Gurzigost
4 Hermit Druid
3 Nantuko Cultivator
2 Nullmage Advocate
3 Seton's Scout
2 Squirrel Wrangler
4 Werebear
4 Yavimaya Elder
4 Muscle Burst
1 Kamahl, Fist Of Krosa
3 Seton, Krosan Protector
1 Thriss, Nantuko Primus
18 Forest
2 Centaur Garden |
Nagle's
Druids.
Description of deck by its author (quoted):
This deck goes very low on lands, but the
creature support shows up quickly. Seton turns everyone into a mana Elf,
but without summoning sickness, so he's more like Earthcraft than
Citanul Hierophant.
And yes, I'm well aware that Hermit Druid is broken -
but here he's a powerful enabler that draws a Forest each turn, not a 1G
Morality Shift. Even so, Hermit Druid is so powerful that I go out of my
way each turn to activate him.
On a side note, the newest Druid, Llanowar Elves, isn't
very helpful here because Diligent Farmhand and Werebear perform his
function. Seton grants the mana Elf ability to everyone anyway, and
there's not much to power out in the middle of the curve. This deck
requires some setup for the mid-game, which lets the multipurpose utility
creatures shine just before the crushing late game.
The forgotten Nantuko Cultivator is a defining mid-game
play, turning the extra Forests earned by Hermit Druids and Yavimaya
Elders into a pile of +1/+1 counters, threshold for the two-drop beaters
and Centaur Garden, Groundskeeper fuel, and Gurzigost food. You may be so
excited by the explosion in beatdown possibilities that you forget to draw
a fresh grip of cards.
Squirrel Wrangler lets you trade lands in play for
creatures if necessary or helps you wiggle into an alpha strike position
in the late game. He's the "other" way to win if your opponent is
particularly vulnerable to a swarm strategy.
Nullmage Advocate gives the deck at least some game when
faced with unstoppable lock pieces. He's also the deck's most savage
Free-for-All Multiplayer creature, sometimes winning you the game
single-handedly on politics alone.
Seton's Scout is the only aerial defense the deck has.
In some matches, you'll need to rely on thresholded Seton's Scouts and
Muscle Bursts to compete with large, offensive flyers - or simply try to
race them with Gurzigost. Diligent Farmhand and Yavimaya Elder are both
defensive creatures that absorb attacks, which is worth noting here.
Thriss is a fattie I wouldn't normally enlist (he should
really be another Forest) - but he did train the barbarian Kamahl,
changing him from Pardic Fighter-Mage Red to his more powerful Green Druid
form. On the other hand, Kamahl is a fattie I'm happy to cast in a
land-happy creature deck even if he wasn't also a Druid.
Gurzigost. We've got graveyard. We've got Muscle Burst.
We need Gurzigost. Beefy! And in the late-game, we can use Gurzigost
Battlefield Scrounger-style to draw exactly what we want. |
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