2
Visara the Dreadful
4 Consume Spirit
4 Smother
4 Terror
4 Extraplanar Lens
4 Infest
4 Spellweaver Helix
4 Diabolic Tutor
2 Promise of Power
4 Decree of Pain
24 Swamp |
Mono
Black Helix.
Description of deck by it's author:
The Idea: Draw a Decree of Pain, Diabolic Tutor, and Spellweaver
Helix. Pretend to play MBC for a while. Cycle the Decree of Pain.
Diabolic Tutor for another Diabolic Tutor. Play Spellweaver Helix,
imprinting Diabolic Tutor and Decree of Pain. Play the second Diabolic
Tutor, fetching a random card. Spellweaver Helix triggers, copies Decree
of Pain, then clears the board of creatures and draws a lot of cards.
Why Bother: Decree of Pain is a popular
card. However, its restrictive mana cost prevents it from being hard
cast very often. Spellweaver Helix solves this problem. Besides, who
would not want to play Wrath of God and Stroke of Genius in one card?
The Deck’s Downfall: Needless to say,
this takes a long while to set up. During that time, any quick deck,
namely Goblins, can eat up MBH’s life total real fast. Of course, even
that assumes MBH will draw the necessary cards. The combo needs three to
operate, and when one of those is the tutor, the deck is going to have a
real difficult time doing much of anything. Finally, there is little
reason to play this over a standard version of MBC.
Then the combo itself has an inherent
flaw. For Decree of Pain to be any good, the opponent must run a large
number of creatures. That is quite an assumption when two of the most
popular decks in Standard are Affinity and U/W Control. When the deck is
playing against a creature heavy opponent, like Goblins, then it is
going to need a lot of luck staying alive for the entire process to
happen. Either way, not much good is going to come from the deck. |
Sideboard
1 Coercion
4 Grid Monitor
4 Persecute
2 Promise of Power
4 Vicious Hunger |