4
Skirk Prospector
4 Goblin Matron
4 Embermage Goblin
3 Goblin Raider
2 Goblin Machinist
1 Goblin Digging Team
1 Sparksmith
1 Goblin Spelunkers
1 Nosy Goblin
1 Reckless One
4 Brightstone Ritual
4 Fire Diamond
3 Blaze
3 Firecat Blitz
2 Recoup
1 Shower of Coals
19 Mountain
2 Goblin Burrows
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Mmmmmm..
Shiny.
Description of deck by its author (quoted):
Brightstone
Ritual is another "Huh?" card. It is virtually impossible to get a Turn
1 mana boost from the Ritual. Instead, Brightstone Ritual ensures that
later in the game, when you have access to a lot of Goblins, you will
have access to a lot of mana. Like Airdrop Condor, this idea doesn't fit
perfectly well into the traditional idea of speedy Goblin decks. It
promotes a decent way to empty your hand of Goblins on Turns 2 and 3. I
suppose Brightstone Ritual could fuel a game-ending Urza's Rage, but
most people would rather use four Shocks in a Goblin deck instead of the
Ritual.
So what can you do with a lot of Goblin-fueled mana? The obvious answer
is to use red "X" spells like Blaze and Firecat Blitz. You can drop your
usual horde of 1- and 2-cost Goblins onto the table, and just when you
are about to run out of steam . . . WHAM! It's time to end the game with
a big doozy of a card. Or, as I've tried below, you can use Goblins that
largely replace themselves -- like Goblin Matron and Embermage Goblin --
to ensure your steady stream of Goblins.
When adding rares, your options start to get silly. Mana Echoes can help
produce additional mana for cards like Gratuitous Violence, Aggravated
Assault, Shivan Dragon, or Volley of Boulders. Riptide Replicator
actually has some nice synergy with a deck built around Brightstone
Ritual. And of course you can always use Overmaster to make sure your
big WHAM! resolves against a blue mage.
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