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Lands:
4 Mutavault
4 Spawning Pool
17 Swamp

Creatures:
2 Boneknitter
4 Carrion Feeder
4 Death Baron
4 Festering Goblin
4 Lord of the Undead
2 Nantuko Husk
2 Skirk Ridge Exhumer
1 Soulless One
4 Stillmoon Cavalier
4 Undead Warchief

Other Spells:
4 Nameless Inversion

Lords of the Undead.

Description of deck by its author (quoted):
Let's not bash lords though. They are beloved by many, hated by few, and desired by all. Why, with a little effort, you could cram quite the mouthful of lords into one deck. How many, you ask? Well ....

Some version of a deck much like this has been part of my repertoire for years, and I love it. The games I've played with it have taught me something, though: red burn eats this deck. There are twelve Lords in here, and all of them start off with a measly 2 toughness. I remember playing a game a few months ago in which I cast every Lord of the Undead and Death Baron in the deck, only to see them all one by one get Shocked or Tarfired. A few crazy suggestions as to how to get around that would be Bad Moon or Gauntlet of Power. This can be dangerous against other black decks, of course, but sometimes you gotta do crazy things. In fact, I fully support madness of all kinds in everyone's life. Sanity's about as boring as it gets.

That being said, the deck's got quite a few tricks up its sleeve. Lord of the Undead is a powerful reoccurring Raise Dead that can even bring back Nameless Inversion. Toss some stuff to Skirk Ridge Exhumer, bring it back to your hand with Lord of the Undead, sac the tokens to Carrion Feeder, and do it all over again! I'm also a big fan of Death Baron plus Spawning Pool, now that the murky bubble has mutated into a Skeleton. Turning a land into a 2/2 regenerating deathtouch is pretty awesome in my book.

Of course, there's no final say on what has to be in a tribal deck ... unless, your deck isn't at least one-third a single creature type. The way I usually build around this theme is to find out what makes a race "tick," then boost that ticking into a full-blown time bomb. Some creature types have more than one "tick" of course; take Merfolk. In Lorwyn there was both a theme of island walk + basic land changing and a mill theme. In these cases, it's better to choose one and go with it. As funny as it would be to make a beatdown / mill deck, it probably wouldn't work all that well.

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by Marcus Shirley @ www.wizards.com

TRIBAL: Zombies - Lord of the Undead / Undead Warchief / Death Baron

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