4 Elves of Deep Shadow
4 Skarrgan Pit-Skulk
4 Zodiac Monkey
4 Dryad Sophisticate
4 Silhana Ledgewalker
4 Elvish Warrior
4 Blanchwood Armor
3 Arashi, the Sky Asunder
4 Putrefy
4 Umezawa's Jitte
4 Overgrown Tomb
17 Forest |
 Joshie
Green 2006.
Description of deck by it's author
(quoted):
The idea behind the original deck was to get
out a forestwalker and hook him up with Blanchwood Armor and then just
punish Tooth and Nail before they could go off. Let’s look at the
evasion creatures we have. Skarrgan Pit-Skulk will become nigh
unstoppable with Blanchwood Armor. Turn one Elf, turn two Skulk (with or
without a counter), and turn three Armor on Skulk. He’s now a 4/4 that
must be blocked by someone with at least four power or he’s a 5/5 with
the same ability. I’m not seeing a lot of decks that can lay down a
fatty that quick other then Rumbling Slum. He’s not going to be blocked
by any of that cheap Meloku crap either.
A lot of decks are using green to accelerate up to control or combo
speed and I don’t like that. I don’t like them whoring into a color that
was meant for beatdown. They must pay for their sins. We have Zodiac
Monkey as our crusader to stop their wickedness. Dryad Sophisticate also
gets those people that would disrupt the purity of green by playing
their multicolored lands.
I am up in the air on Silhana Ledgewalker as a replacement for Troll
Ascetic. Ledgewalker is a little cheaper, and has the nifty ability of
getting around the ground creatures, but she’s no 3/2. The idea of a
good agro deck is that you play dudes that have a decent power and
toughness for a low cost. A 1/1 for 1G doesn’t seem to fit this model,
but she does have an interesting form of evasion.
Arashi was a sideboard card in the original deck. With the recent shift
in the metagame to legendary dragons it seemed like an extremely bad
idea to play Iwamori. The idea isn’t to use Arashi as a beater. When you
see him in your hand you’re mainly going to want to channel him to kill
some flying opposition. In the late game when you’re down to topdecking
you’ll probably cast him, but if your opponent isn’t almost dead at that
point you’ve likely lost the game.
Something new that’s been added this time around is Putrefy. Overgrown
Tomb counts as a Forest and Elves of Deep Shadow are in the card pool so
why shouldn’t we play this? Originally I had Naturalize in the deck, but
it seemed like a good idea to splash this to take out potential blockers
and Jittes.
I’m not certain about Elvish Warrior. I think he’s the weakest card in
the deck. He’s just fat on the rear for GG. He can survive Pyroclasm and
other small damage, but he has no evasion. I’m going to test him and
Dark Confidant and see which one works better. Whenever you make a deck
this current standard season you should ask yourself, “Can Dark
Confidant go in this deck?” The answer is most likely yes.
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