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Lands:
7 Island
4 Nimbus Maze
6 Plains
1 Swamp
4 Terramorphic Expanse
1 Urza's Factory

Creatures:
4 Auratouched Mage
4 Jodah's Avenger
4 Looter il-Kor
2 Spirit en-Dal
2 Thought Courier
1 Zur the Enchanter

Other Spells:
3 Daybreak Coronet
4 Pacifism
1 Pentarch Ward
2 Resurrection
2 Retether
1 Shape of the Wiitigo
3 Shielding Plax
4 Snake Cult Initiation

Ill Coronet.

Description of deck by its author (quoted):
Future Sight gave us Daybreak Coronet, the latest of the super-auras. For a measly two mana, you get a quasi-Armadillo Cloak, a Lance, a Vigilance, and some aura that gives a creature +1/+1. That's a hell of a package deal. The only catch is that you can only put it on a creature that already has an aura attached to it. That's just asking to be three-for-oned. The inherent riskiness of the card should come as no surprise, since the word "coronet" comes from the French and means "all your eggs in one basket." Can someone fact-check that? Try the Oxford Encyclopedia of Made-up Junk. I'm sure it's in there.

So Daybreak Coronet helps the rich get richer, while at the same time threatening to bankrupt you completely. Sounds like we're comfortably within the boundaries of Johnny-Timmy Land. In order to minimize the risk of the Coronet, there are a few things we can do. Okay, one thing. We can play with creatures with the Troll Ascetic version of shroud, so that gives us the Troll, Silhana Ledgewalker, Plated Slagwurm, and anything with a Shielding Plax on it. If you use the Plax, you've even got the first enchantment covered! You're all set for Daybreak Coronet to be Day-broken. For variety's sake, I'm going to avoid green and forego the use of all but the Plax (which is also a blue card). To make sure my creatures get Plaxed in a timely manner, I'm going to use Auratouched Mage and, to a lesser extent, Zur the Enchanter.

The other Future Sight aura that I'm particularly fond of is Snake Cult Initiation. For four mana, you can turn a lowly Woodland Druid into the most poisonous creature in Magic history. Take that, Marsh Viper! Auratouched Mage can easily undergo a Snake Cult Initiation, but Zur will have to join some other strange club with weird admission guidelines. I hear Wombats have interesting cults as well.

Picture, if you will, the ideal creature to enchant with Snake Cult Initiation. To take advantage of the poisonous ability you need the poisonous creature to deal combat damage. Evasion would be nice, either flying, or shadow, or just plain unblockability would be nice. Double strike would also be a nice trait to have, allowing your creature's poisonous to kick in twice per combat step. The aura costs four, which is a pretty big investment, so you don't want a creature that is too fragile. Something like protection from red, shroud, or an abnormally large butt would help out immensely. Last of all, you want a creature small enough to make the poison kill necessary. Dragon Tyrant fits the first few categories, but a 6/6 flying double striker kinda makes winning with poison counters redundant. If only there was a more appropriate creature. Oh, that's right, there is. I have seen the future of my Snake Cult Initiation deck, and its name is Jodah's Avenger.

The deck can win one of two ways: either through Daybreak Coronet-fuelled beats or poison. Besides Auratouched Mage and Jodah's Avenger, Looter il-Kor and Spirit en-Dal make excellent targets for you auras, especially Snake Cult Initiation. Later in the game, Retether can turn any of your shadow guys into killing machines by bringing back all of your spent SCIs. Since poisonous is cumulative (i.e., four instances of poisonous 3 will result in twelve poison counters), one hit from a quad-poisonous Looter will cause instant death.

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by Chris Millar @ www.wizards.com

ALTWIN: Snake Cult Initiation (Poison Counters) - Daybreak Coronet / Aura-touched Mage

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