4 Putrid Imp
2 Wild Mongrel
4 Psychatog
4 Stinkweed Imp
4 Ichorid
4 Golgari Grave-Troll
2 Wonder
1 Golgari Thug
4 Chrome Mox
4 Cabal Therapy
4 Zombie Infestation
3 Deep Analysis
1 Tolarian Winds
1 Careful Study
4 Polluted Delta
3 Watery Grave
3 Cephalid Coliseum
2 Flooded Strand
1 Bloodstained Mire
1 Overgrown Tomb
1 Breeding Pool
1 Riftstone Portal
1 Island
1 Swamp
Sideboard:
3 Firemane Angel
4 Pithing Needle
2 Moment's Peace
2 Coffin Purge
1 Ray of Revelation
1 Ancient Grudge
1 Filth
1 Darkblast |
  Ichorid
2006.
Description of deck by Frank Karsten
@ www.wizards.com
(quoted):
This deck attempts to break the dredge
mechanic with Ichorid (and, to a lesser extent, Psychatog). The plan is
to get a dredge card (preferably Golgari Grave-Troll) in the graveyard
via Putrid Imp or Zombie Infestation. Then you never draw a card again.
Dredge, dredge, dredge, and get as many Ichorids and black creatures
into your graveyard as possible. Every upkeep you return the Ichorids in
play, smash, and after combat sacrifice them to flashback Cabal Therapy
for good measure. The onslaught of 3/1s (plus Psychatogs, Zombie tokens,
and assorted other creatures) should overwhelm the opponent in short
order.
Ichorid was the best deck in Extended about a year ago,
but it had faded out of existence when people started playing graveyard
hate like Morningtide, Leyline of the Void, or – more recently – Tormod's
Crypt. This is an obvious weakness in the deck's strategy, but lately
people have been cutting back on graveyard hate because Ichorid wasn't
that popular. And even if people play graveyard hate now, it is usually
Tormod's Crypt, for which this deck has 4 Pithing Needle at the ready
after board. That's why Ichorid has resurfaced lately. |
. |