4 Helldozer
4 Rolling Spoil
4 Farseek
4 Putrefy
4 Last Gasp
2 Nightmare Void
4 Golgari Signet
4 Dimir Guildmage
4 Carven Caryatid
4 Grave-Shell Scarab
4 Overgrown Tomb
2 Watery Grave
2 Svogthos, the Restless Tomb
7 Swamp
7 Forest
Sideboard
4 Leyline of the Void
4 Keening Banshee
4 Shadow of Doubt
3 ? |
 Helldozer
Control.
Description of deck by it's author
(quoted):
This deck seeks to control your opponents
creatures in the early game through Putrefy and Last Gasp, and blocking
with Caryatid. It can also force discard through Nightmare Void and
Dimir Guildmage. Until you reach mana for Helldozer, Rolling Spoil can
deal with Vitu-Ghazi or dual lands; destroying a dual and denying your
opponent two colours they don't have other access to is gravy, and it
can also clear out saprolings, Birds, and Dark Confidant among others.
The top end threats are Helldozer and Grave-Shell Scarab. Dozer will
have little problem wrecking peoples manabases, and Grave-Shell Scarab
is generally hard to deal with. While you will hope to have few
creatures in the graveyard, Svogthos is additional back up.
I was originally going to splash white as well as blue (to support
Guildmage) for Moratorium Stone to prevent Life From the Loam from
messing up the plans, but Leyline of the Void is probably better in most
cases; prevention is better than cure, apparently.
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