Home  Decks  Combos  Articles  Visual Spoilers  Features  Art  Links  Search  Forum

MDV RSS Feed  
 

  Super Games Inc - Free Shipping on orders over $30.   

 

 
Lands:
4 Dimir Aqueduct
2 Gemstone Mine
3 Island
2 Swamp
4 Urza's Mine
4 Urza's Power Plant
4 Urza's Tower

Creatures:
4 Dimir Cutpurse
3 Aeon Chronicler
3 Blizzard Specter

Other Spells:
4 Compulsive Research
4 Dimir Signet
4 Mana Leak
4 Repeal
4 The Rack
3 Muse Vessel
3 Piracy Charm
1 Wit's End
 

UB Grim Outlook v4.

Description of deck by it's author (quoted):
While deciding which creature to use for the last three slots, inspiration hit. I remembered that for a brief time, there had been a card used frequently with the Urzatron in white-blue decks. This card was one near-and-dear to my own heart (in fact, my use of it predated more widespread use), and would be perfect for this deck. It strips the opponent's hand, is mana-hungry for an Urzatron, and doesn't have color requirements.

That's right – my old friend Muse Vessel! It was time to dig the ol son-of-a-Scepter out of retirement and give him a dusting off. Last time I played with Muse Vessel, my goal was to deny my opponent lands, use Muse Vessel to strip their hand, and then beat them to death with their own kill spells.

This time around, Muse Vessel is an improved version of Disrupting Scepter. Although it costs one more mana than the Scepter, Muse Vessel has the same activation cost once it hits the table. For that one mana up-front investment you get the following improvements:

Removing cards from the game rather than discard – important for Dredge cards, Reanimator decks, or decks that can Recollect spells.
The ability to, once in a while, use your opponent’s cards.

Note that this time around, Muse Vessel is there to strip an opponent's hand for The Rack – if #2 happens, it's just gravy on the train!

Blizzard Specter has the added bonus of working well with Muse Vessel. In my old Muse Vessel deck, I used Temporal Adept to both lock down my opponent's mana and feed cards into Muse Vessel against an empty hand. Blizzard Specter can serve the same purpose, but again it's mainly there for discard, with the option of bouncing permanents. If I hit an opponent with both Blizzard Specter and Dimir Cutpurse at the same time, I can stack the abilities in any order I want – meaning I can have the Specter bounce a permanent first, and then have the Cutpurse make my opponent discard that card.

In short, Grim Outlook is a synergy bistro.

Funeral Charm and Piracy Charm are nearly identical, with the former giving Swampwalk, and the latter Islandwalk. However, if you have a choice between the two, Piracy Charm is almost strictly superior. Why? There are a lot more protection from black creatures out there than protection from blue, and for that reason, a blue removal spell that mirrors a black removal spell is more valuable. It helps that Piracy Charm also doubles as discard in a pinch, no?

Of all the decks built for the Ten Decks in Ten Weeks experiment, this one and the previous one held over the highest number of cards from one week to the next. Despite this, both decks played completely differently – the red-blue Aeon Chronicler played control, creature kill, and then finished the game in one blaze of glory. Grim Outlook is a lot more foward – I dropped early creatures, attacked my opponent's hand aggressively, and left them with nothing in the end. If last week's deck could be categorized as combo-control, then this one would be an aggro-control deck – I won through aggression, but had control elements (some countermagic, some discard) to facilitate the victory.

. 

Have a casual deck you want to submit to MDV?  Go here.  Do you see an error on this page?  Email it to this address.   

by Ben Bleiweiss @ www.wizards.com

CONTROL: Muse Vessel / The Rack - Dimir Cutpurse/Aeon Chronicler

DISCLAIMER.
Magic the Gathering is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. All art is property of their respective artists and/or Wizards of the Coast. This site is not produced or endorsed by Wizards of the Coast, Inc. 

Magic Deck Vortex (www.magicdeckvortex.com) is a service provided by John Streetz to promote the knowledge and awareness of Magic: the Gathering as a collectible card game (casually, of course). This is a free site based out of Illinois that does not generate any profit for its owner. Magic Deck Vortex is based out of Illinois and has been around since August 2002.

Home  Decks  Combos  Articles  Visual Spoilers  Features  Art  Links  Search  Forum