Lands:
18 Island
4 Seat of the Synod
1 Minamo, School at Water's Edge
Creatures:
4 Myr Servitor
4 Myr Retriever
4 Frogmite
4 Drift of Phantasms
4 Trinket Mage
4 Phyrexian Soulgorger
2 Arcum Dagsson
Other Spells:
4 Genesis Chamber
2 O-Naginata
2 Sensei's Divining Top
2 Crystal Shard
1 Coat of Arms |
Gorge-ous.
Description of deck by it's author
(quoted):
I'm excited about Coldsnap, and, if my inbox
is any indication, so are the House of Cards readers. The decklists have
been flooding in. Literally. I have a Shop-Vac full of them in my
basement. It's still quite messy down there, so for the time being I'm
going to share just a fraction of the Coldsnappy goodness. This fraction
in particular was sent to me by Brandon Housman.
In the olden days, when I was a lad, if you needed to
have some souls gorged, you called the Orggs. Ever since Judgment was
released, Ma and Pa Orgg have had a bit of a monopoly on soulgorging.
After a long and drawn out lawsuit - Phyrexia v. Garth W. Orgg - a new and
exciting, state-of-the-art soulgorging product has just hit the market:
Phyrexian Soulgorger!
Brandon, and my legendary friend Quizzledorf, are both
big fans of the Coldsnap Construct. To keep himself in gorge-able souls,
Brandon turned to the Mirrodin Block. Myr Servitor and Myr Retriever,
combined with Genesis Chamber, should keep your side of the board
fully-stocked with creatures, while also doubling as a sort of Infinite
Chumpblockability Engine in order to keep you alive. Drift of Phantasms
also helps in this regard, and the fact that Soulgorger has a mana-cost of
three makes it a nice Transmute target.
The last thing you want to have to deal with once you
have your 8/8 on the table, chowing down on your own guys, is an opposing
chumpblocker. To remedy this potential problem, Brandon included
O-Naginata, which very nicely turns your 8/8 into 11/8 and lethal in two
swings. Brandon was using Fabricates to get everything together, but I
swapped them out for Trinket Mages, which can fetch almost as many
artifacts while still being fodder for the Soulgorger. The only other
“major change” I made was to add a pair of Arcum Dagssons and a Coat of
Arms for him to fetch (there will probably be a lot of Myr on the table,
especially if the Soulgorger plan isn't working out).
The other key card is Crystal Shard. As Brandon
explained, “Crystal Shard has many uses. It can return a creature you
control to make more Myr tokens with the Chamber, or return your
Soulgorger so its upkeep doesn't get too far out of hand, or even return
an opponent's creature if they're tapped out.” It also gives Drift of
Phantasms something else to Transmute for.
I made a small error last week when I labeled a couple
of my Coldsnap-infused decks Standard Legal. They are not. A reader
pointed this out, and I went off to search the FAQ for answers.
Apparently, Coldsnap is not tournament legal until August 20th. What this
means is that all of the people who were planning to bring my Juniper
Order Ranger deck or my Soldier Tribal Wars deck to their Nationals
tournaments will have to make other plans. Sorry, guys! If for some reason
you have access to a time machine, then go ahead and turn on your Tardis,
fire up your flux-capacitor, and start enjoying Coldsnap Standard
post-haste. A word of warning, though: if movies from the ‘80s are
correct, the world of August, 2006 is a dangerous, post-apocalyptic
wasteland where resources are scarce and warring factions fight over what
little remains. I'd pack a lunch. |
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