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Lands:
18 Island
4 Seat of the Synod
1 Minamo, School at Water's Edge

Creatures:
4 Myr Servitor
4 Myr Retriever
4 Frogmite
4 Drift of Phantasms
4 Trinket Mage
4 Phyrexian Soulgorger
2 Arcum Dagsson

Other Spells:
4 Genesis Chamber
2 O-Naginata
2 Sensei's Divining Top
2 Crystal Shard
1 Coat of Arms

Gorge-ous.

Description of deck by it's author (quoted):
I'm excited about Coldsnap, and, if my inbox is any indication, so are the House of Cards readers. The decklists have been flooding in. Literally. I have a Shop-Vac full of them in my basement. It's still quite messy down there, so for the time being I'm going to share just a fraction of the Coldsnappy goodness. This fraction in particular was sent to me by Brandon Housman.

In the olden days, when I was a lad, if you needed to have some souls gorged, you called the Orggs. Ever since Judgment was released, Ma and Pa Orgg have had a bit of a monopoly on soulgorging. After a long and drawn out lawsuit - Phyrexia v. Garth W. Orgg - a new and exciting, state-of-the-art soulgorging product has just hit the market: Phyrexian Soulgorger!

Brandon, and my legendary friend Quizzledorf, are both big fans of the Coldsnap Construct. To keep himself in gorge-able souls, Brandon turned to the Mirrodin Block. Myr Servitor and Myr Retriever, combined with Genesis Chamber, should keep your side of the board fully-stocked with creatures, while also doubling as a sort of Infinite Chumpblockability Engine in order to keep you alive. Drift of Phantasms also helps in this regard, and the fact that Soulgorger has a mana-cost of three makes it a nice Transmute target.

The last thing you want to have to deal with once you have your 8/8 on the table, chowing down on your own guys, is an opposing chumpblocker. To remedy this potential problem, Brandon included O-Naginata, which very nicely turns your 8/8 into 11/8 and lethal in two swings. Brandon was using Fabricates to get everything together, but I swapped them out for Trinket Mages, which can fetch almost as many artifacts while still being fodder for the Soulgorger. The only other “major change” I made was to add a pair of Arcum Dagssons and a Coat of Arms for him to fetch (there will probably be a lot of Myr on the table, especially if the Soulgorger plan isn't working out).

The other key card is Crystal Shard. As Brandon explained, “Crystal Shard has many uses. It can return a creature you control to make more Myr tokens with the Chamber, or return your Soulgorger so its upkeep doesn't get too far out of hand, or even return an opponent's creature if they're tapped out.” It also gives Drift of Phantasms something else to Transmute for.

I made a small error last week when I labeled a couple of my Coldsnap-infused decks Standard Legal. They are not. A reader pointed this out, and I went off to search the FAQ for answers. Apparently, Coldsnap is not tournament legal until August 20th. What this means is that all of the people who were planning to bring my Juniper Order Ranger deck or my Soldier Tribal Wars deck to their Nationals tournaments will have to make other plans. Sorry, guys! If for some reason you have access to a time machine, then go ahead and turn on your Tardis, fire up your flux-capacitor, and start enjoying Coldsnap Standard post-haste. A word of warning, though: if movies from the ‘80s are correct, the world of August, 2006 is a dangerous, post-apocalyptic wasteland where resources are scarce and warring factions fight over what little remains. I'd pack a lunch.

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by Chris Millar @ www.wizards.com

S.C.S.: Phyrexian Soulgorger

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