1 Marble Diamond
2 Fire Diamond
3 Goblin Vandal
4 Goblin Balloon Brigade
1 Goblin of the flarg
3 Goblin Mutant
2 Goblin Wizard
4 Goblin Recruiter
2 Goblin King
2 Keeper of Kookus
3 Lighting Bolt
1 incinerate
2 Pyrokenesis
1 Fireblast
1 Fireball
2 Goblin Grenade
4 Armageddon
1 Swords to PLowhares
1 Reprisal
2 Aura of silence
4 Gemstone mine
4 Plateau
4 Undiscovered Paradise
6 Mountains
2 Dwarven Ruins |
 Gobbogeddon.
Description of deck by it's author
(quoted):
You distract the opponent and make him think
you're playing standard gobbo by harassing him with gobbo's and Direct
Damage. Then when you're weenies start to lose their charm, put out a
goblin recruiter (best gobbo to me) and get a wizard and some mutants.
Play the wizard followed by an Armageddon. Use the Wizard to put down
the mutants while he is out of mana. You're not because of the diamonds,
if he's also got diamonds just destroy'em with the vandal. Clubber him
to death with the Mutants.
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