4 Shambling Shell
4 Grave-Shell Scarab
4 Thoughtpicker Witch
1 Savra, Queen of the Golgari
2 Skeletal Vampire
4 Wild Cantor
4 Bloodbond March
1 Life From The Loam
2 Golgari Germination
2 Nightmare Void
4 Putrefy
4 Leyline of the Void
10 Forest
10 Swamp
4 Overgrown Tomb |
 Germination
Station.
Description of deck by its author (quoted):
It should be readily obvious this deck centres
around Bloodbond March. I have little doubt that my build is missing
some key pieces (for example, Wild Cantor has nice synergy with
Bloodbond March, but may not be the best choice for acceleration).
Once you have Bloodbond March active, things start moving. Once your
graveyard gets full of creatures, you can go crazy. Got 4 Scarabs in
play? Sac them all, draw 3 cards and chuck one back in your hand, cast
it, get the other 3 back into play. A bunch of Shambling Shells? Give
your Vampire +4/+4 and do the same next turn. I think the biggest
problem is the distance between “things start moving” to “you can go
crazy”. Savra excels here, being an inevitable board sweeper; for anyone
who may not have realised, you don't want more than 1 in the deck
because Bloodbond March will kill her.
The deck REALLY wants Time of Need; perhaps this is a reason to splash
White for Congregation at Dawn, also allowing for Loxodon Heirarch
somewhere in the mix. I have maindecked Leyline of the Void to help
break the symmetry of Bloodbond March while being randomly awesome
against certain decks. I think this deck may be relegated to casual
status because without Bloodbond March in play, the deck becomes a bad
beatdown deck. It may not be able to hold it's own against beatdown
while it attempts to play out its combo pieces.
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