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2 Forgotten Ancient
1 Fungusaur
3 Llanowar Dead
4 Plague Spitter
3 Spike Feeder
3 Spike Weaver
4 Thrashing Wumpus
3 Triskelion
3 Viridian Joiner
3 Wirewood Elf
1 Diabolic Tutor
2 Pestilence
4 Rite of Passage

11 Swamp
7 Forest
4 Llanowar Wastes
2 Tainted Wood

Fungus Wumpus.

Description of deck by it's author (quoted):
The first thing that occurred to me was, of course, Triskelion. When I see the word “damage” and the words “+1/+1 counter,” Trike dances in front of my eyes. Triskelion plus Rite of Passage don't do much by themselves; you merely spin your wheels as the Triskelion pings itself to death. Thola riskelion plus two Rites of Passage wins you the game. (This enchantment is drooltacular in multiples.) Trike removes a counter to ping itself and gets two counters in return. Do that 1,000,000 times and you'll have a 1,000,004/1,000,004 creature with 1,000,000 damage on it. You can't knock your opponent out right away, but after damage clears and a new turn starts, I'd say you're in pretty good shape.

From Triskelion, it's a short jump to Spikeshot Goblin. With a Rite of Passage in play, it can always ping itself to add a +1/+1 counter since its power is smaller than its toughness. Of course, if you don't want a giant Spikeshot, it can ping your other creatures instead. And if you do want a giant Spikeshot, it can soon start pinging your opponent.

Those are pretty obvious so far. The thing that really started to warm my heart to this card is that it makes great combos with unheralded, out-of-the-way cards. How often is Spikeshot Goblin overshadowed by Reckless Embermage?! While undergoing the Rite of Passage, this normally unspectacular creature has the spectacular ability of “1R: Deal 1 damage to target creature or player and put a +1/+1 counter on Reckless Embermage.” You can use it as a growth ray on your other creatures, or you can clear your opponent's side of the board while turning the Embermage into a behemoth. Sign me up!

Would you pay R to add +1/+1 counters to all your nonflying creatures while destroying your opponent's weenies and damaging his larger creatures? I would, and suddenly Tremor is extraordinary. But wait—Slice and Dice, the uncounterable cantrip version that doubles as a moderate board sweeper, may be better here. And Volcanic Spray, a 1R Tremor with flashback for more counter-adding fun, may be better still.

I thought that growing the Birds and the Bladewarden would be tricky since they each start at 1 toughness (and note that Volcanic Spray will miss the Birds). You need to pump them up before hurting them. Luckily, there are lots of ways to do it: Mirari's Wake, Power Conduit, or Forgotten Ancient can all boost their bottom line. Test of Faith can turn damage into counters in lieu of Rite of Passage. Of course, the easiest answer of all was staring me in the face: You can use the Bladewarden on itself!

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by Mark Gottlieb @ www.magicthegathering.com

COMBO: Rites of Passage - Thrashing Wumpus (Triskelion + 2 Rites = [INFINITY])

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