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4 Birds of Paradise
4 Sakura-Tribe Elder
2 Yavimaya Elder
2 Bringer of the Blue Dawn
1 Reya Dawnbringer
2 Darksteel Colossus
1 Bringer of the Black Dawn
3 Flametongue Kavu
2 Phantom Nishoba
4 Eternal Witness
1 Akroma, Angel of Wrath
4 Eladamri's Call
4 Fist of Suns
2 Time Stretch

2 Swamp
2 Island
2 Plains
2 Mountain
2 Forest
2 Yavimaya Coast
4 Karplusan Forest
4 Brushland
2 Mirrodin's Core
2 City of Brass

Friendly Fists.

Description of deck by it's author (quoted):
This deck is basically all critters and the Fist. Eladamri's Call is just a creature waiting to be found and cast, and even if Time Stretch isn't a creature at all, I do enjoy casting it, so in it goes.

Essentially, the deck uses creatures to build its mana, creatures to stay alive and recover from losses (Flametongue, Eternal Witness, Sakura), and creatures to win in the end. Eladamri's Call is really good here, getting either the build up, the answer, or the threat. Some of the big finishers work fine as one-ofs, but the few two-ofs are there just to increase the chances of simply drawing them. The Blue Bringer adds extra card drawing to get out a Fist for your other creatures. Double Nishoba increases your chance of getting life gain going, and double Colossus is nice so that you can tutor up a second Colossus and really put the lights out. I'm not generally a person that enjoys such a creature-heavy deck, but I think it works nicely here.

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by Adrian Sullivan @ www.magicthegathering.com

S.C.S.: Fist of Suns

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