3 Ana Disciple
2 Femeref Archers
3 Silklash Spider
3 Squallmonger
4 Treetop Rangers
4 Treetop Scout
3 Treva's Ruins
3 Claws of Wirewood
2 Hurricane
3 Launch
2 Power Matrix
1 Predator, Flagship
3 Rancor
3 Wing Snare
13 Forest
2 City of Brass
2 Reflecting Pool
4 Yavimaya Coast |
Flyswatter.
Description of deck by it's author
(quoted):
I’ve done straightforward and I’ve done obscure. Time to be
subversive. There’s another way to use flying, and that’s as a weapon.
Sometimes flying is a very bad thing for a creature to have—for example,
when a Silklash Spider is on the table. A creature without flying is a
lot safer in that case; one that’s hovering in the air has a bull’s-eye
painted on it. And that’s where a little bull’s-eye distribution machine
called Ana Disciple comes into play. Step 1: Your opponent’s creature
gains flying. (“Pull!”) Step 2: That creature gets shot out of the sky.
(“POW!”)
There are lots of ways to pull off the same two-component combo. Balloon
Peddler (a badass creature concept if I ever saw one) is another option
that repeatedly sends creatures hurtling upwards. In addition to the
Disciple, I’ve chosen to use Power Matrix (which doubles as an offensive
weapon) and Launch (which is also reusable and is much harder to
permanently disable). Hurricane and its variants (Canopy Surge, Claws of
Wirewood, and Squallmonger, to name a few) knock creatures from the air
into the graveyard and shorten the game via green direct damage. Wing
Snare flat-out destroys any creature too big to be dispatched by damage.
And, of course, there’s the card that combines both parts of the combo
into one sweet package: Predator, Flagship.
I was making a deck, wasn’t I? The main offense comes via full
complements of Treetop Rangers and Treetop Scouts, which are completely
unblockable with all the flyer hate in this deck. Rancor speeds things
up, which is what you want in a deck crammed with symmetrical direct
damage. If I’m going out of my way to use green’s creature kill, I’m
certainly going to use green’s offensive stompypower as well.
The land base is tricky; after all this time, green and blue still don’t
play well together. The only blue effects in the deck belong to Launch
and Ana Disciple, but since they’re effects you intend to use
repeatedly, painlands aren’t a pleasant solution.
The deck could go monogreen. It already includes Power Matrix and
Predator, Flagship: artifacts that grant flying. There are others, such
as Flying Carpet (of course) and Whalebone Glider. There’s also (ye
gods!) the rare Legends card Pixie Queen. A 2GG 1/1, it bestows flying
on a target for the low, low cost of GGG. Unfortunately, it itself
flies, so it would probably get caught by Hurricane and
Squallmonger—unless you have a Phyrexian Splicer out too. In the end,
sticking with the Queen’s Apocalypse descendant Ana Disciple wasn’t too
difficult a decision.
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