4 Drowned
4 Tek
4 Stangg
4 Mulch
4 Jinx
4 Jilt
4 Fire/Ice
4 Probe
2 Void
1 Wax/Wane
1 Life/Death
8 Island
8 Forest
4 Mountain
3 Swamp
1 Plains
SIDEBOARD:
4 Lull
4 Night/Day
3 Wax/Wane
3 Life/Death
1 Void |
FIVE
- A Deck.
Description of deck by it's author
(quoted):
Last up, we have a deck for the rest of the
cards with short, short names that I did not use yet. I had to find a
home for wee Tek, Stangg and his twin, and the Blue dead guy known in
some parts as Drowned. I guess he's known in all parts as Drowned. Well,
not France. At the same time, I had to play with Void, Jilt, Probe, and
Fire/Ice. They're just too good to leave out. The only thing was, how
would I cast these spells? Mulch and Jinx (try to say that five times
fast!) should help you get the type of land you need. Probe and Ice will
help you dig for land, and Drowned, Jilt, and Fire will help you stall.
Tek will end the game with a few swings if you can get a
land of each type in play.
I hope you had fun this week. The decks turned out well,
for the most part, and just think of the time we saved! Now we'll have
more time to talk on our cells, watch the tube, and eat junk food. Sounds
like fun to me. |
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