4 Minamo Scrollkeeper
4 Thought Courier
3 Dimir Guildmage
4 Trinket Mage
2 Daring Apprentice
1 Whirlpool Warrior
4 Vulshok Battlemaster
3 Spawning Pit
3 Fabricate
2 Oathkeeper, Takeno's Daisho
3 Artificial Evolution
1 Dead-Iron Sledge
1 Meekstone
1 Viridian Longbow
1 Ashes of the Fallen
1 Blasting Station
8 Island
1 Mountain
2 Great Furnace
3 Seat of the Synod
2 Riptide Laboratory
2 Izzet Boilerworks
4 Sulfur Vent |
 Eternal
Warrior.
Description of deck by Chris Millar
@ www.wizards.com
(quoted):
Given this completely natural and societally-accepted
love of junk rares, you can imagine my delight when Robby Bullis (also
known as Redland Jack, also known as one of the finalists of Bennie
Smith's recent Tombstone Stairwell Challenge) sent me a deck that
included Ashes of the Fallen, Vulshok Battlemaster, Artificial
Evolution, and Oathkeeper, Takeno's Daisho. That's a motley crew we've
got there, and I have to confess that upon first glance, I had no idea
what was going on in the deck. The missing piece of the puzzle is
Blasting Station. All clear? No? Here's how it works (I'm paraphrasing
Robby here).
When the creature Oathkeeper is equipping is put into a graveyard from
play, it bounces right back into play, provided that it's a Samurai.
Vulshok Battlemaster, meanwhile, has two important abilities: the vital
equipment gloms onto him for free when he comes into play, and it has
haste. The problem is that Vulshok Battlemaster is not a Samurai. That's
where Artificial Evolution comes in: play it on the Oathkeeper, changing
Samurai to Human. Ashes of the Fallen works in a similar manner: by
making all of your creatures Samurai as long as they are in your
graveyard, any creature equipped with Oathkeeper will return to play
when it hits the graveyard. You only ever need one or the other, either
Artificial Evolution or Ashes of the Fallen, but he included both for
redundancy and because Ashes of the Fallen can be tutored for by the
Fabricates in the deck.
How do you get the equipped creature into the graveyard? Spawning Pit or
Blasting Station will do the job, allowing you to sacrifice your Vulshok
Battlemaster for zero mana. If you use Spawning Pit in the combo, you
will also need Viridian Longbow. Blasting Station is a more
straightforward way to win, requiring less combo pieces, but Robby
assures me that Spawning Pit + Longbow is more stylish. I'd have to
agree.
With these four (or five) pieces in play, when you sacrifice your
Battlemaster, he pops back into play with the Oathkeeper equipped, ready
to be sacrificed again. With Blasting Station or the Viridian Longbow,
he can do one damage each time he comes back to life (or two damage if
you have bothBlasting Station and the Longbow in play).
Trinket Mage fetches Viridian Longbow, or acts as a Civic Wayfinder by
fetching one of your artifact lands. There's also a small toolbox
comprised of Meekstone and Dead-Iron Sledge which Robby uses slow the
opponent's assault.
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