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Lands:
4 Terramorphic Expanse
4 Swamp
10 Forest
3 Golgari Rot Farm

Creatures:
2 Savra, Queen of the Golgari
4 Sakura-Tribe Elder
4 Eternal Witness
4 Essence Warden
4 Rotlung Reanimator
2 Carrion Feeder
2 Indrik Stomphowler

Other Spells:
1 Gaea's Blessing
4 Twilight's Call
4 Kodama's Reach
4 Buried Alive
4 Plague Boiler

Eternal Call.

Description of deck by it's author (quoted):
The deck is fun. The idea is simple: throw stuff out, return everything, sac, repeat. There's plenty of synergy, and the deck actually wants other people playing creatures - with the Wardens and the Call, you can gain a lot of life, hella quick.

Please note this is a multiplayer deck. It's a little slower but much more devastating than it would be in a duel (especially when I can gain 100+ life a turn and Wrath essentially at will).

The deck is sort of combo, with a little control.

Initially, you are all about stall and acceleration. The Warden gives a nice life cushion, the STE and Reach accelerate you up, and Buried Alive fills up the grave. Things get fun when you can finally cast Twilight's Call. Bring back everyone, gain life from the Warden, sac dudes to the Feeder and trigger Savra, get lots of Zombies through sac'ing Rotlungs with multiple other ones out, etc. Use Witnesses to bring back the Call, rinse and repeat. There's a little bit of board removal, the nice sweep in the form of the Boiler, and that should be pretty much it. If you want me to in-depth describe all the synergy action and what you can really do to abuse Twilight's Call each time, I will gladly elaborate on it.

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by PerfectCell @ www.magicdeckvortex.com (deck submission)

RECURSION: Twilight Call - Savra, Queen of the Golgari / Plague Boiler [GROUP]

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