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4 Equilibrium
4 Fleetfoot Panther
2 Mystic Snake
4 Birds of Paradise
4 Meddling Mage
1 Sunscape Battlemage
1 Thornscape Battlemage
4 Absorb
4 Counterspell
2 Eladamri's Call
2 Dismantling Blow
4 Fact or Fiction

4 City of Brass
4 Yavimaya Coast
7 Island
6 Forest
3 Plains

Equinat.

Description of deck by it's author (quoted):
The deck plays like a charm. The goal of the deck is to establish a soft lock with Mystic Snake or Fleetfoot Panther. Equilibrium allows you to return a creature back to your hand, and both the Snake and the Panther can be played as instants.

My favorite trick with this deck is to use the Fleetfoot Panther and Equilibrium to return one of my creatures to my hand as an instant to avoid that creature's death, and simultaneously bounce an opposing creature as well. The net result is four mana spent, a saved Battlemage or whatever, an opposing creature bounced, and a 3/4 for my side.

Meddling Mages can really hose opponents, especially after you see what they have. Remember to bounce your own Meddling Mage after you get a better target to choose. Feel free to use a Fleetfoot Panther to return a Meddling Mage and one of your opponent's creatures, then play the Mage bouncing another creature and naming it, so it can't be played again.

Note that you cannot bounce the creature played with Equilibrium. Mystic Snake cannot be played and bounced back, because you have to choose the target of the Equilibrium while the creature is still on the stack.

Although many may chide the Fleetfoot Panther, it is perfect for this deck, and usually is the best creatures you can draw. It's perfect whether you recur Battlemagi, Snakes, or Meddling Mages, as well as for saving creatures, making a surprise blocker, or acting as a pseudo-Capsize with buyback for creatures and four mana with Equilibrium out. Every creature in the deck is either White or Green, so that a Panther can return it.

The deck should have enough countermagic available to stop the major threats. Always remember to bring back a Snake when you are running low on the countermagic, so you always have an option available.

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by Abe Sargent @ www.starcitygames.com

CONTROL: Equilibrium - Mystic Snake / Fleetfoot Panther

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