4 Equilibrium
4 Fleetfoot Panther
2 Mystic Snake
4 Birds of Paradise
4 Meddling Mage
1 Sunscape Battlemage
1 Thornscape Battlemage
4 Absorb
4 Counterspell
2 Eladamri's Call
2 Dismantling Blow
4 Fact or Fiction
4 City of Brass
4 Yavimaya Coast
7 Island
6 Forest
3 Plains |
  Equinat.
Description of deck by it's author
(quoted):
The deck plays like a charm. The goal of the
deck is to establish a soft lock with Mystic Snake or Fleetfoot Panther.
Equilibrium allows you to return a creature back to your hand, and both
the Snake and the Panther can be played as instants.
My favorite trick with this deck is to use the Fleetfoot
Panther and Equilibrium to return one of my creatures to my hand as an
instant to avoid that creature's death, and simultaneously bounce an
opposing creature as well. The net result is four mana spent, a saved
Battlemage or whatever, an opposing creature bounced, and a 3/4 for my
side.
Meddling Mages can really hose opponents, especially
after you see what they have. Remember to bounce your own Meddling Mage
after you get a better target to choose. Feel free to use a Fleetfoot
Panther to return a Meddling Mage and one of your opponent's creatures,
then play the Mage bouncing another creature and naming it, so it can't be
played again.
Note that you cannot bounce the creature played with
Equilibrium. Mystic Snake cannot be played and bounced back, because you
have to choose the target of the Equilibrium while the creature is still
on the stack.
Although many may chide the Fleetfoot Panther, it is
perfect for this deck, and usually is the best creatures you can draw.
It's perfect whether you recur Battlemagi, Snakes, or Meddling Mages, as
well as for saving creatures, making a surprise blocker, or acting as a
pseudo-Capsize with buyback for creatures and four mana with Equilibrium
out. Every creature in the deck is either White or Green, so that a
Panther can return it.
The deck should have enough countermagic available to
stop the major threats. Always remember to bring back a Snake when you are
running low on the countermagic, so you always have an option available. |
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