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Land:
2 Serra's Sanctum
4 Elfhame Palace
3 Flagstones of Trokair
8 Plains
5 Forests

Creatures:
4 Argothian Enchantress
3 Tethered Griffin

Other Spells:
4 Wrath of God
2 Replenish
4 Sterling Grove
1 Sigil of the Empty Throne
1 Oblivion Ring
4 Enchantress Presence
2 Enduring Renewal
3 Opal Caryatid
3 Opal Titan
1 Opal Archangel
3 Hidden Gibbons
3 Hidden Herd

Sideboard:
2 Replenish
3 Oblivion Ring
4 Seal of Cleansing
2 Hidden Guerrillas
2 Hidden Ancients
2 Ivory Mask

Enduring Hidden Opals.

Description of deck by its author (quoted):
This deck focuses on the use of 'sleeping' enchantments (i.e. enchantments that turns into creatures) for efficient creatures with Enduring Renewal for recurring most of the 'creature' enchantments. This deck is supported by Enchantress effects (card drawing), Replenish (enchantment recursion) and Serra's Sanctum (mana acceleration) with plenty of board control.

Some highlights of this deck:
1) Enduring Renewal is perfect for the deck as it is 'creatureless', therefore overcoming the weakness of the card. The ability to recur all your 'creature' enchantments once it hit the table makes your opal/hidden more resilient.
2) After (a lot of) suggestions of Sterling Grove, it has worked out that this card is a very valuable little gem. It makes your key cards (Enchantress Presence, Enduring Renewal) untargettable whilst able to tutor for any answers (Oblivion Rings, Opals/Hiddens, etc.) if needed be.
3) Serra's Sanctum is amazingly good in accelerating your mana base once your enchantment hits the board. Makes your expensive spells like Enduring Renewal and Wrath of God less costly. 2 is the right number for this deck.
4) Sigil of the Empty Throne. Free 4/4 flyer token generator (when you cast enchantments) when your opponent refuses to awaken your sleeping enchantment? Perfect addition to this deck!
5) Replenish maindecked to offer recursive usage of spent enchantments and against Tranquility effects!
6) Plenty of enchantress effects to allow plenty of card draws. Coupled with Sterling Grove, I hope I can find all the cards I need!
7) Tethered Griffin for a cheap 1cc 2/3 Flyer! With more than 20 enchantments, this baby should last! As highlighted by Aladdin, this will force the opponent to react and thus animate some more enchantments.
8) Wrath of God and Oblivion Ring to allow more board control.

Gameplay:
You should play all your sleeping enchantments as soon as possible to establish semi-board control. Use Sterling Grove to get Enduring Renewal once you have an Enchantress or two in play (or even Tethered Griffin). Your opponent should start reacting once you have some threats on the board with an enchantress effect. Reset with Wrath of God if needed. Sigil of the Empty Throne is there for alternate win condition if the going gets rough. The same goes with Replenish.

Sideboarding:
1) Additional Replenish is definitely needed against any enchantment hate decks, Tranquility spells or Nevinyrral's Disk effects.
2) Return to Dust replaced by Seals for better cost efficiency and bonus as enchantment.
3) Ivory Mask is a must versus any decks that like to target the player (mill, burn, etc.).
4) Hidden Guerrillas (Artifact) and Hidden Ancients (Enchantment) now sideboarded for replacement of Opals when needed.

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by mattguy, www.magicdeckvortex.com deck submission

THEME: Enchantments - Opal and Hidden Creatures

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