Land:
2 Serra's Sanctum
4 Elfhame Palace
3 Flagstones of Trokair
8 Plains
5 Forests
Creatures:
4 Argothian Enchantress
3 Tethered Griffin
Other Spells:
4 Wrath of God
2 Replenish
4 Sterling Grove
1 Sigil of the Empty Throne
1 Oblivion Ring
4 Enchantress Presence
2 Enduring Renewal
3 Opal Caryatid
3 Opal Titan
1 Opal Archangel
3 Hidden Gibbons
3 Hidden Herd
Sideboard:
2 Replenish
3 Oblivion Ring
4 Seal of Cleansing
2 Hidden Guerrillas
2 Hidden Ancients
2 Ivory Mask |
 Enduring
Hidden Opals.
Description of deck by its author
(quoted):
This deck focuses on the use of 'sleeping'
enchantments (i.e. enchantments that turns into creatures) for efficient
creatures with Enduring Renewal for recurring most of the 'creature'
enchantments. This deck is supported by Enchantress effects (card
drawing), Replenish (enchantment recursion) and Serra's Sanctum (mana
acceleration) with plenty of board control.
Some highlights of this deck:
1) Enduring Renewal is perfect for the deck as it is 'creatureless',
therefore overcoming the weakness of the card. The ability to recur all
your 'creature' enchantments once it hit the table makes your
opal/hidden more resilient.
2) After (a lot of) suggestions of Sterling Grove, it has worked out
that this card is a very valuable little gem. It makes your key cards
(Enchantress Presence, Enduring Renewal) untargettable whilst able to
tutor for any answers (Oblivion Rings, Opals/Hiddens, etc.) if needed
be.
3) Serra's Sanctum is amazingly good in accelerating your mana base once
your enchantment hits the board. Makes your expensive spells like
Enduring Renewal and Wrath of God less costly. 2 is the right number for
this deck.
4) Sigil of the Empty Throne. Free 4/4 flyer token generator (when you
cast enchantments) when your opponent refuses to awaken your sleeping
enchantment? Perfect addition to this deck!
5) Replenish maindecked to offer recursive usage of spent enchantments
and against Tranquility effects!
6) Plenty of enchantress effects to allow plenty of card draws. Coupled
with Sterling Grove, I hope I can find all the cards I need!
7) Tethered Griffin for a cheap 1cc 2/3 Flyer! With more than 20
enchantments, this baby should last! As highlighted by Aladdin, this
will force the opponent to react and thus animate some more
enchantments.
8) Wrath of God and Oblivion Ring to allow more board control.
Gameplay:
You should play all your sleeping enchantments as soon as possible to
establish semi-board control. Use Sterling Grove to get Enduring Renewal
once you have an Enchantress or two in play (or even Tethered Griffin).
Your opponent should start reacting once you have some threats on the
board with an enchantress effect. Reset with Wrath of God if needed.
Sigil of the Empty Throne is there for alternate win condition if the
going gets rough. The same goes with Replenish.
Sideboarding:
1) Additional Replenish is definitely needed against any enchantment
hate decks, Tranquility spells or Nevinyrral's Disk effects.
2) Return to Dust replaced by Seals for better cost efficiency and bonus
as enchantment.
3) Ivory Mask is a must versus any decks that like to target the player
(mill, burn, etc.).
4) Hidden Guerrillas (Artifact) and Hidden Ancients (Enchantment) now
sideboarded for replacement of Opals when needed. |