4 Ebony Owl Netsuke
4 Howling Mine
4 Boomerang
2 Evacuation
3 Hinder
4 Mana Leak
3 Muddle The Mixture
4 Remand
3 Kami Of The Crescent Moon
4 Exhaustion
3 Eye Of Nowhere
17 Island
3 Quicksand
1 Mikokoro, Center Of The Sea
1 Minamo, School At Water's Edge |
Ebony
and Ivory.
Description of deck by it's author
(quoted):
Oh boy, you're either going to love this one
or hate it with a passion. You have no idea how excited I was to play
against this deck once it "went off" on me. It simply destroys Control
decks like nothing I've ever seen.
With such amazing Control decks in the environment, many people run to
their favorite face-beaters like Burning-Tree Shaman, Rumbling Slum, and
even Isamaru, Hound of Konda to compensate. This is a bad idea, because
Control was custom-built to ruin super-aggressive decks.
On the opposite end of the spectrum, you have this annoying deck that
wins games with a Saviors of Kamigawa uncommon.
Ahem.
I think I just heard someone spit through their nose.
Again: it wins with a Saviors of Kamigawa uncommon. Seriously.
Control decks like to have cards in hand. They want to have “card
advantage” and “tempo advantage.” When you take away the latter portion,
with cards like Eye of Nowhere, and you give them what they want with
Howling Mine and Kami of the Crescent Moon (another Saviors card!), they
get excited and can't wait to play what they have.
Except their lands are bouncing (Boomerang, Eye of Nowhere).
Except they're taking damage (Ebony Owl Netsuke)
Except they can't untap (Exhaustion)
I want to go on the record to say that playing two back-to-back
Exhaustions is just wrong. You want to be scoffed at, feel free to drop
Exhaustion number two and wait for the sparks to fly.
Your deck is stupid, they say, after taking four damage.
Your deck doesn't do anything! they screech, after taking eight damage
(two Ebony Owl Netsukes? You betcha!)
They try to rid themselves of the "great" cards in hand, while getting
destroyed with the "bad" cards you're playing.
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