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4 Diligent Farmhand
4 Druid Lyrist
4 Seton's Scout
4 Werebear
4 Krosan Avenger
4 Seton, Krosan Protector
1 Rith, the Awakener
4 Urza's Rage
4 Coat of Arms
4 Mirari's Wake
3 Harrow
8 Forest
1 Mountain
1 Plains
4 Brushland
4 Karplusan Forest
2 Rith's Grove |
  Druid-Ball.
Description of deck by it's author
(quoted):
My
mind was now in Extended. One of the most fun mainstream Extended decks
is called Elf-Ball. Elf-Ball loads the board with Elves, including
Priest of Titania, before casting either Coat of Arms or a huge
Fireball-like spell to end the game. It sounds silly, but it is a
surprisingly effective strategy. It also happens to be a strategy that
relies on X-spells and creatures. Wheee!
Unfortunately the idea of rehashing an old deck is fairly boring to me.
Anyone can put an Elf-Ball deck together. It would be more fun to take
the idea behind Elf-Ball and try it with a different creature type and
maybe a different (read: Standard) format. The idea of a Druid-Ball
deck, thanks to Seton, Krosan Protector, made me giggle. Ideas that make
me giggle inevitably end up as decks.
The trick with a deck like this, I found, was finding enough druids that
could stand on their own before Seton or Mirari's Wake hit the table.
The other important decision was what to use as the X-spell of choice.
Ghitu Fire sounded great, but I liked the uncounterable, unpreventable
power of a kicked Urza's Rage...
To this point, I realized, my decks built around Mirari's Wake had a
definite green feel. But Mirari's Wake is half white, so I wondered if
it was possible to make a base-white Wake deck work (don't try saying
that five times fast).
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