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4 Diligent Farmhand
4 Druid Lyrist
4 Seton's Scout
4 Werebear
4 Krosan Avenger
4 Seton, Krosan Protector
1 Rith, the Awakener
4 Urza's Rage
4 Coat of Arms
4 Mirari's Wake
3 Harrow

8 Forest
1 Mountain
1 Plains
4 Brushland
4 Karplusan Forest
2 Rith's Grove

Druid-ball.

Description of deck by its author (quoted):
My mind was now in Extended. One of the most fun mainstream Extended decks is called Elf-Ball. Elf-Ball loads the board with Elves, including Priest of Titania, before casting either Coat of Arms or a huge Fireball-like spell to end the game. It sounds silly, but it is a surprisingly effective strategy. It also happens to be a strategy that relies on X-spells and creatures. Wheee!

Unfortunately the idea of rehashing an old deck is fairly boring to me. Anyone can put an Elf-Ball deck together. It would be more fun to take the idea behind Elf-Ball and try it with a different creature type and maybe a different (read: Standard) format. The idea of a Druid-Ball deck, thanks to Seton, Krosan Protector, made me giggle. Ideas that make me giggle inevitably end up as decks.

The trick with a deck like this, I found, was finding enough druids that could stand on their own before Seton or Mirari's Wake hit the table. The other important decision was what to use as the X-spell of choice. Ghitu Fire sounded great, but I liked the uncounterable, unpreventable power of a kicked Urza's Rage...

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by Jay Moldenhauer-Salazar @ www.magicthegathering.com

TRIBAL: Druids - Urza's Rage / Mirari's Wake

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