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2 Welding Jar
4 Disciple of the Vault
4 Atog
3 Shrapnel Blast
4 Bottle Gnomes
4 Cathodion
4 Nuisance Engine
4 Skeleton Shard
4 Dross Scorpion
3 Grab the Reins

4 Great Furnace
4 Vault of Whispers
7 Swamp
9 Mountain
Dross Vault.

Description of deck by its author (quoted):
Here's a Mirrodin Block/Type 2 Legal "Lite" deck harnessing the engine of Dross Scorpion. While you'd need some rares like Soul Foundry to enable game-ending combos, there's enough fun synergy here to surprise your opponent with some wins from left field. Disciple of the Vault makes your sacrificing abilities quite painful to your opponent, and also gives you some insurance in case your opponent wants to play something unsporting like Akroma's Vengeance. Keep in mind that, even if you have black mana available you can use the colorless mana activation for Skeleton Shard as a mana sink in case a Cathodion dies sometime other than when you want it to.

If you have them, a few City of Brass or Grand Coliseum could help smooth out your mana issues, though with so many artifacts you can probably work through any problems. 

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Disciple_of_the_Vault.jpg (23065 bytes) Shrapnel_Blast.jpg (23312 bytes) bottle_gnomes.jpg (27293 bytes) cathodion.jpg (22526 bytes) Nuisance_Engine.jpg (23922 bytes) Skeleton_Shard.jpg (24889 bytes) dross_scorpion.jpg (30292 bytes) Grab_the_Reins.jpg (26442 bytes)

by Bennie Smith @ www.magicthegathering.com

S.C.S.: Dross Scorpion - Nuisance Engine

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