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4 Metalworker
1 Darksteel Colossus
4 Howling Mine
4 Static Orb
4 Sun Droplet
4 Clock of Omens
4 Icy Manipulator
4 Pentad Prism
4 Staff of Domination
2 Goblin Cannon
1 Darksteel Forge

4 Ancient Den
4 Seat of the Synod
4 Tree of Tales
4 Great Furnace
4 Vault of Whispers
4 Darksteel Citadel

Dom's Prison.

Description of deck by deck creator & A. Sullivan (quoted):
[by author]I think the Clock of Omens works best in a combo/prison variant. This carries most of your Prison deck forward, but with a few changes. First, Pentad Prism is effective as a mana accelerator, giving +1 or +2 mana on turn 3 (or whenever you need it afterward) and providing a good "second artifact" for the Clock. Once you get a Clock of Omens going, you don't need the Icy to tap your Static Orb or Howling Mine anymore. If necessary, you can tap the Clock and either one to untap the Clock itself, or tap both of them to untap your never-tapped Clock. This saves your Icy for their stuff.

At this point, you can grind out the win the usual way, by drawing into your Colossus and smashing face, or you can get the combo of Metalworker + 4 cards in hand, including Staff of Domination. This gets you limitless mana, which you then use to draw into a Goblin Cannon and use it.

(Note on the combo: In case people haven't figured it out, it goes like this: Tap your Metalworker, revealing your hand of 4+ cards. Since your entire deck is artifacts, this gives at least 8 mana. Assume only 8. Play Staff of Domination for 3, then use its 3,T ability to untap the Metalworker and another 1 to untap Staff of Dominiation. You still have 1 mana left. Tap the Metalworker again. This time you get 2 less mana, as the Staff is no longer in your hand. But you don't have to play the Staff, so that saves you 3 mana, and you come out 2 mana ahead each cycle. Repeat until you have enough mana to start spending 6 to draw cards (5,T + 1 to untap Staff).

[by A. Sullivan]In looking at this deck, about the only card that I found myself truly hating was the Darksteel Forge. It just seemed so expensive. It's quite possible that the card might simply be necessary, but I think that I'm looking for something to have a more intense effect on the game. I still really like Sculpting Steel for the deck, but I'm not exactly sure what I'd want to cut out to fit them in other than that Forge. Since the deck is Extended Legal, running a few Mox Diamonds might also be an idea, but overall, this deck looks really great. With a bit of intense playtesting, I'm sure it could be improved, but I am still quite pleased to give Dom the top spot! Congratulations Dom!

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by Dominic Riesland, featured on www.magicthegathering.com by Adrian Sullivan

LOCKDOWN: Static Orb - Metalworker / Clock of Omens / Staff of Domination

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