4 Bottle Gnomes
4 Wayfarer's Bauble
4 Guardian Idol
4 Spawning Pit
4 Talisman of Indulgence
4 Blasting Station
4 Seething Song
4 Grab the Reins
4 Twist Allegiance
20 Mountain
4 Stalking Stones |
Do
the Twist.
Description of deck by it's author
(quoted):
If you wonder why people have a hard time
embracing Twist Allegiance, you need only look back a few sets at Grab
the Reins. With the Reins, you can spend seven mana to take an opposing
creature and “Fling” it directly at an opponent's face. Even better, for
four mana you can choose whether to use the Threaten or Fling mode as
your situation dictates, and at Instant speed. In other words, Grab the
Reins is flexible and will almost always be useful.
Twist Allegiance, meanwhile, only has a seven-mana Sorcery-speed option.
For that seven mana you get access to all of your opponent's creatures,
but they also get yours. After the turn is over, everything returns to
normal. In other words, Twist Allegiance is more difficult to use well,
less flexible, and in many ways more temporary an effect than Grab the
Reins. Besides, for seven mana you expect things like Form of the
Dragon, Kilnmouth Dragon, or Inferno. A seven-mana card should be
devastating and if it doesn't win you the game outright it should get
pretty darned close.
You, clever deckbuilder, have other plans for Twist Allegiance, however.
You don't see that your deck should use creatures at all, nor do you see
why Twist Allegiance and Grab the Reins are mutually exclusive. Indeed,
the whole idea of giving an opponent back her creatures once stolen is
anathema to you. Seven mana is a hefty price, true, but you've used
pricier spells that do less. No, Twist Allegiance has you salivating and
muttering bizarre words like “Spawning” and “Pit,” then cackling with
glee.
Would you lose to a creatureless, or even near-creatureless, opponent?
Well, sure. You wouldn't see a single counterspell you would like,
either, and you might very well die to a weenie rush before you ever
ramp up to seven mana. Still, you know you want to try it, just to see
Twist Allegiance resolve once and turn all of your opponent's creatures
into Spawn tokens. Because when it works. It's. So. Cool.
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