1 Darksteel Colossus
4 Elvish Piper
2 Myojin of Cleansing Fire
2 Myojin of Infinite Rage
4 Myojin of Life's Web
2 Myojin of Seeing Winds
1 Platinum Angel
2 Summoner's Egg
3 Enshrined Memories
2 Reap and Sow
4 Sylvan Scrying
4 That Which Was Taken
4 Time of Need
1 Tooth and Nail
11 Forest
1 Okina, Temple to the Grandfathers
4 Urza's Mine
4 Urza's Power Plant
4 Urza's Tower |
Divinity
Infinity.
Description of deck by it's author
(quoted):
The Myojin only get divinity counters if you
play them for real. I used to get tons of combos suggesting popping
Myojin of Life's Web into play somehow, then removing its counter to pop
Myojin of Cleansing Fire and/or Myojin of Infinite Rage into play, then
removing their counters to blow up the world. But if you use Myojin of
Life's Web to put other Myojin into play, you haven't played them, so
they don't have any divinity counters. They're just vanilla creatures.
Ever since I wrote about this in The Return of the Attack of the Bombos,
those email have stopped.
Which is too bad, because now it works.
That Which Was Taken can add divinity counters (yes, the
very same ones) onto your Myojin. Which means you can get out an Elvish
Piper, use it to make Myojin of Life's Web magically appear, put a
divinity counter on the Myojin, then remove that divinity counter to put
any number of other creatures from your hand into play. If some of those
other creatures happen to be other Myojin, putting divinity counters on
them too isn't such a bad idea!
A word about the confusing nature of counter abilities.
Look at Sensei Golden-Tail. Its counter-adding ability specifies that the
target creature gets bushido 1 and is a Samurai. Since that's all wrapped
up in the same ability, it's true forever after the ability resolves.
Sensei Golden-Tail can leave play and it's still true. The counter can
leave the creature and it's still true. This is not the case, however, for
That Which Was Taken. This artifact has two separate abilities. One adds
counters. The other grants an ability to creatures with that type of
counter. If That Which Was Taken leaves play, the divinity counters it
spread around are suddenly meaningless. An Elvish Piper with a divinity
counter is a regular Elvish Piper—it's not indestructible if there isn't
anything in play that says “Each permanent with a divinity counter on it
is indestructible.” The Myojin are an exception. Each one defines what
having a divinity counter on it means, so they'll still be indestructible
even if That Which Was Taken leaves play.
What's superfun is to add multiple divinity counters to
the same Myojin. Say your Myojin of Cleansing Fire has three divinity
counters on it. You can remove a counter to destroy all other creatures
and still have it be indestructible twice over. Dare your opponent to play
any new creatures. |
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