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1 Darksteel Colossus
4 Elvish Piper
2 Myojin of Cleansing Fire
2 Myojin of Infinite Rage
4 Myojin of Life's Web
2 Myojin of Seeing Winds
1 Platinum Angel
2 Summoner's Egg
3 Enshrined Memories
2 Reap and Sow
4 Sylvan Scrying
4 That Which Was Taken
4 Time of Need
1 Tooth and Nail

11 Forest
1 Okina, Temple to the Grandfathers
4 Urza's Mine
4 Urza's Power Plant
4 Urza's Tower

Divinity Infinity.

Description of deck by it's author (quoted):
The Myojin only get divinity counters if you play them for real. I used to get tons of combos suggesting popping Myojin of Life's Web into play somehow, then removing its counter to pop Myojin of Cleansing Fire and/or Myojin of Infinite Rage into play, then removing their counters to blow up the world. But if you use Myojin of Life's Web to put other Myojin into play, you haven't played them, so they don't have any divinity counters. They're just vanilla creatures. Ever since I wrote about this in The Return of the Attack of the Bombos, those email have stopped.

Which is too bad, because now it works.

That Which Was Taken can add divinity counters (yes, the very same ones) onto your Myojin. Which means you can get out an Elvish Piper, use it to make Myojin of Life's Web magically appear, put a divinity counter on the Myojin, then remove that divinity counter to put any number of other creatures from your hand into play. If some of those other creatures happen to be other Myojin, putting divinity counters on them too isn't such a bad idea!

A word about the confusing nature of counter abilities. Look at Sensei Golden-Tail. Its counter-adding ability specifies that the target creature gets bushido 1 and is a Samurai. Since that's all wrapped up in the same ability, it's true forever after the ability resolves. Sensei Golden-Tail can leave play and it's still true. The counter can leave the creature and it's still true. This is not the case, however, for That Which Was Taken. This artifact has two separate abilities. One adds counters. The other grants an ability to creatures with that type of counter. If That Which Was Taken leaves play, the divinity counters it spread around are suddenly meaningless. An Elvish Piper with a divinity counter is a regular Elvish Piper—it's not indestructible if there isn't anything in play that says “Each permanent with a divinity counter on it is indestructible.” The Myojin are an exception. Each one defines what having a divinity counter on it means, so they'll still be indestructible even if That Which Was Taken leaves play.

What's superfun is to add multiple divinity counters to the same Myojin. Say your Myojin of Cleansing Fire has three divinity counters on it. You can remove a counter to destroy all other creatures and still have it be indestructible twice over. Dare your opponent to play any new creatures.

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by Mark Gottlieb @ www.magicthegathering.com

COMBO: That Which Was Taken - Myojin

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