1
Thran Foundry
1 Undo
4 Clone
4 Reins of Power
4 Sway of Illusion
4 Cephalid Aristocrat
4 Cephalid Illusionist
3 Unnatural Selection
4 Choking Tethers
2 Shoving Match
1 Claws of Gix
4 Seal of Removal
2 Trickery Charm
22 Island
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Deckacephalid.
Description of deck by its author (quoted):
Here's a conceptual deck... why can't I use the drawback of the
Cephalids to deck my opponent? How? Reins of Power and Claws of
Gix. Multiple Win Conditions.
Cast Reins of Power with several cephalids out... and then cast sway of
illusion to target all of the cephalid (each are targetted) and watch
your opponent take 10-20 cards from his or her library and put them into
the graveyard. Unnatural selection can target the same creature multiple
times. Or, cast Shoving Match and use all of your opponent's creatures
to tap the cephalids (on his side at this point) and watch another round
of cards go bye bye. Then you can activate claws and kill all of your
opponent's creatures.
I think... Then there is the problem of only having eight cards which
have this 'decking' ability. Clone helps out alot. This deck could
be better, but I think the card choices are appropriate to my oringial
idea. I have yet to play this deck.. but I am sure, at best, it is fun!
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