3
Ironclaw Orcs
4 Phyrexian War Beast
4 Orcish Artillery
4 Goblin Balloon Brigade
3 Goblin Tinkerer
2 Dwarven Miner
2 Storm Shaman
2 Dragon Whelp
4 Lightning Bolt
2 Death Spark
4 Incinerate
4 Pillage
1 Kaervek's Torch
4 Mishra's Factory
17 Mountain |
Death
Spark.
Description of deck by it's author
(quoted):
Then over the weekend, in my mind's eye one of my all-time favorite
cards stomped it's foot and waved for attention. A little uncommon from
Alliances called Death Spark. I loved this card when it first came out.
At the time I was enamored with some of the concepts presented in the
very first Sligh decks. I had lots of Little Red Men that tended to die
quite often to creature combat and removal spells. The beauty of Death
Spark was its "payback" quality, effectively giving each of my creatures
the ability to get in one last poke on their way to the graveyard.
Things like this were heard a lot in my matches back then:
ME: Attack with my Ironclaw Orc and Dragon Whelp.
OPPONENT: I'll Terror the Whelp.
ME: In response I'll cast Death Spark, targeting you.
OPPONENT: Ouch.
Death Spark would hit the graveyard, and then a creature would nestle in
right behind it, giving me back the Spark at the beginning of my next
upkeep. That extra damage would certainly add up, and sometimes helped
do that last little bit of damage needed to kill something big with a
Lightning Bolt or Orcish Artillery.
My very first constructed tournament victory came from a deck with Death
Sparks, circa February 1997, with this little number:
So, on the face of it, Death Spark complements any weenie strategy quite
nicely as a recursive damage source. It wasn't until years later that I
started thinking of using Death Spark purely for it's recursive
properties. Cards with the ability to return to your hand are fantastic
little card-advantage engines. Krovikan Horror, Squee, Hammer of
Bogardan, Eternal Dragon, Shard Phoenix, Gigapede, Genesis. Even Grim
Reminder. And little ol' Death Spark, the redheaded stepchild of the
bunch. You've got lots of engine choices, so what do you dress it up in?
What should be your fiendish plan du jour?
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