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Lands:
6 Island
4 Plains
4 Swamp
2 Coastal Tower
4 Gemstone Mine
2 Salt Marsh
4 Treva's Ruins

Creatures
4 Plague Sliver

Other Spells:
4 Hivestone
2 Scroll Rack
2 Humility
3 Island Sanctuary
4 Counterspell
1 Enlightened Tutor
4 Impulse
1 Mystical Tutor
1 Demonic Tutor
1 Diabolic Tutor
2 Donate
1 Exhaustion
4 Legerdemain

Death by Slivers.

Description of deck by its author (quoted):
Okay here is how this deck works, ideally:

1) Play Hivestone, turning all of your creatures into Slivers.
2) Give Hivestone away using either Donate or Legerdemain.
3) Play - or already have in play - a Plague Sliver
4) Use your stall methods (Humility, Island Sanctuary, Exhaustion) to keep alive until a person dies from their own “slivers.”

This deck uses a variety of search methods in order to set up. There are four tutors that can get the combo pieces that you need. After that, there are four Impulses to help you dig, find land, or set up. Two Scroll Racks join the list of cards that help you search and dig.

After search and combo pieces, all that is left is room for four humble Counterspells as protection. Use these well and don't waste them on annoying things like Akroma when you can always play Humility.

This deck is just a funky combo deck designed to use Hivestone and Plague Sliver to win the game.

. 

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by Abe Sargent @ www.starcitygames.com

COMBO: Donate - Hivestone / Plague Sliver

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