4 Atog
4 Myr Retriever
3 Pentavus
4 Vermiculos
4 Howling Mine
1 Myr Incubator
3 Pyrite Spellbomb
4 Second Sunrise
2 Shrapnel Blast
4 Talisman of Indulgence
1 Trash for Treasure
2 Vorrac Battlehorns
7 Plains
1 Mountain
4 Ancient Den
4 Great Furnace
4 Urborg Volcano
4 Vault of Whispers |
  Dawn
of the Worms.
Description of deck by it's author
(quoted):
A rare, 5-mana 1/1 creature seemed bad enough to build a deck
around. Unfortunately, worm-boy didn’t want to play along. When
possible, I like to test the decks I post here by playing them online
under the name Doctor Wombat. Doing so lets me advance the decks from
first drafts to second drafts, and it lets me prove to myself that
they’re actually capable of winning. Sometimes. Well, at least once. I
haven’t been able to test my decks online for a while, though, because
Mirrodin wasn’t available. Now that it is, I was looking forward to
receiving a full card set. (Remember what I said earlier about not being
able to play in sanctioned events, including drafts? This is the
trade-off.) However, it seems that the Magic Online powers that be had
more important things to do this week than cater to the selfish whims of
rambling Internet columnists, so I was on my own. Not to worry, I just
opened a bazillion packs. I kept going until I got a four-pack of
Tangleroots. I got full sets of Timesifters and Gates to the Aethers for
today’s third deck. I wound up with 8 Solar Tides, 50 Hematite Golems,
and zero Vermiculoses. It’s tough to test a Vermiculos deck that way.
See, the idea I had was to combo Vermiculos with Second Sunrise. Somehow
eat all your artifacts (Atog’s usually hungry), pop them back with the
Sunrise, watch your Vermiculos grow to obscene proportions, eat your
artifacts again with Atog, and attack with a couple of huge monsters.
Will this be a consistent deck? I truly doubt it. Will it be awesome
when it hits? You know it. There are two other ways to go jumbo. With
Pentavus in play, Vermiculos has “1: Vermiculos gets +4/+4 until end of
turn.” If you’re a long-term thinker, it’s got “2: Vermiculos gets +4/+4
until end of turn” because moving a counter off, then back onto,
Pentavus means you can pump up Vermiculos forever. The total Pentavite
swarm makes a 21/21 Vermiculos. Myr Incubator, which isn’t nearly as
broken without its pal Tinker, can also put a bunch of artifacts into
play at once.
Although the mega-Vermiculos kill is the most fun route to victory, this
deck includes ways to keep it consistently 5/5 or 9/9 on your turn. It’s
got lots of cheap artifacts, including Myr Retrievers and even more
Howling Mines to help you play multiple artifacts on the same turn.
Twelve artifact lands (see—being a three color deck is a good thing)
feed our wormy Horror as well.
The Battlehorns are there to give Vermy trample. It would be a shame if
the one time you got it up to 25/25 it was chump-blocked by an Iron Myr,
right?
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