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4 Atog
4 Myr Retriever
3 Pentavus
4 Vermiculos
4 Howling Mine
1 Myr Incubator
3 Pyrite Spellbomb
4 Second Sunrise
2 Shrapnel Blast
4 Talisman of Indulgence
1 Trash for Treasure
2 Vorrac Battlehorns

7 Plains
1 Mountain
4 Ancient Den
4 Great Furnace
4 Urborg Volcano
4 Vault of Whispers
Dawn of the Worms.

Description of deck by it's author (quoted):
A rare, 5-mana 1/1 creature seemed bad enough to build a deck around. Unfortunately, worm-boy didn’t want to play along. When possible, I like to test the decks I post here by playing them online under the name Doctor Wombat. Doing so lets me advance the decks from first drafts to second drafts, and it lets me prove to myself that they’re actually capable of winning. Sometimes. Well, at least once. I haven’t been able to test my decks online for a while, though, because Mirrodin wasn’t available. Now that it is, I was looking forward to receiving a full card set. (Remember what I said earlier about not being able to play in sanctioned events, including drafts? This is the trade-off.) However, it seems that the Magic Online powers that be had more important things to do this week than cater to the selfish whims of rambling Internet columnists, so I was on my own. Not to worry, I just opened a bazillion packs. I kept going until I got a four-pack of Tangleroots. I got full sets of Timesifters and Gates to the Aethers for today’s third deck. I wound up with 8 Solar Tides, 50 Hematite Golems, and zero Vermiculoses. It’s tough to test a Vermiculos deck that way.

See, the idea I had was to combo Vermiculos with Second Sunrise. Somehow eat all your artifacts (Atog’s usually hungry), pop them back with the Sunrise, watch your Vermiculos grow to obscene proportions, eat your artifacts again with Atog, and attack with a couple of huge monsters. Will this be a consistent deck? I truly doubt it. Will it be awesome when it hits? You know it. There are two other ways to go jumbo. With Pentavus in play, Vermiculos has “1: Vermiculos gets +4/+4 until end of turn.” If you’re a long-term thinker, it’s got “2: Vermiculos gets +4/+4 until end of turn” because moving a counter off, then back onto, Pentavus means you can pump up Vermiculos forever. The total Pentavite swarm makes a 21/21 Vermiculos. Myr Incubator, which isn’t nearly as broken without its pal Tinker, can also put a bunch of artifacts into play at once.

Although the mega-Vermiculos kill is the most fun route to victory, this deck includes ways to keep it consistently 5/5 or 9/9 on your turn. It’s got lots of cheap artifacts, including Myr Retrievers and even more Howling Mines to help you play multiple artifacts on the same turn. Twelve artifact lands (see—being a three color deck is a good thing) feed our wormy Horror as well.

The Battlehorns are there to give Vermy trample. It would be a shame if the one time you got it up to 25/25 it was chump-blocked by an Iron Myr, right?

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atog.jpg (21498 bytes) Myr_Retriever.jpg (27936 bytes) pentavus.jpg (25876 bytes) Vermiculos.jpg (22896 bytes) howling_mine.jpg (19770 bytes) second_sunrise.jpg (19322 bytes) Shrapnel_Blast.jpg (23312 bytes) vorrac_battlehorns.jpg (30579 bytes)

by Mark Gottlieb @ www.magicthegathering.com

S.C.S.: Vermiculous

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