Lands:
18 Mountain
4 Keldon Megaliths
1 Kher Keep
Creatures:
4 Keldon Marauders
4 Goblin Skycutter
2 Stingscourger
3 Flaring Flame-Kin
4 Bloodshot Trainee
3 Gathan Raiders
2 Lovisa Coldeyes
2 Boldwyr Intimidator
Other Spells:
4 Rough // Tumble
3 Flowstone Embrace
3 Undying Rage
3 Loxodon Warhammer |
Coward's
End.
Description of deck by it's author
(quoted):
I'll tell you right off the bat that this
isn't the best warrior deck you can make, if only because of the simple
fact that this one contains four copies of Bloodshot Trainee. It's sort
of like a cross between a Hurloon Minotaur and Goka the Unjust, with the
power and toughness of the former and the hard-to-use-ability of the
latter. For four mana you get a 2/3 creature that basically has a blank
text box unless you can pump its power up to four.
But once you do that, look out! Your Bloodshot Trainee
almost becomes a one-goblin wrecking crew, a Heavy Ballista with a bit
more attitude, a reusable Flametongue Kavu. There are many ways to give
the Trainee the requisite +2/+X. Since this is going to be a warrior deck,
the first option should probably be Lovisa Coldeyes, lord and master of
all she surveys (provided she surveys berserkers, warriors, and
barbarians). The second most obvious Trainee-pumper is Loxodon Warhammer.
Not only will the 'hammer boost the Trainee's power beyond the threshold,
but it also gains you life whenever you shoot down some poor sap. After
that, I've decided that the other Trainee-pumpers are going to be
enchantments. The first is Undying Rage. I don't know why, but ever since
Moldervine Cloak was printed I've been addicted to three-mana auras. The
second aura is one of only two that tap for an effect: Flowstone Embrace.
(Witch's Mist also taps, but it's not an aura.) You can use the Embrace a
number of ways. You can simply enchant an opposing X/2 creature in order
to kill it, you can use it to pump your Trainee up to a 4/1 and off an X/4
creature, or you can attack with your Trainee and pump it to 4/1 depending
on the blocking situation. One of the cool things about tapping auras, as
opposed to auras that grant a tap ability, is that you can use the ability
while on the offensive.
The other reason I wanted to use enchantments is because
of their synergy with Flaring Flame-Kin. To fill out the warrior roster, I
decided to use Keldon Marauders, Goblin Skycutter, and Stingscourger among
the many available two drops. Gathan Raiders seems like a no-brainer,
being perhaps the best red warrior in Standard. And what would a warrior
deck be without the coward-making capabilities of Boldwyr Intimidator?
I was very tempted to add another colour to this deck,
either white or black. I'd add white for Griffin Guide and Retether.
Adding black would allow you to augment the hellbent subtheme with Jagged
Poppets, Oblivion Crown, and Living End. The latter seems especially good
since so many of your warriors have such a short lifespan. With Lovisa
giving all of your guys haste, you might be able to recapture a little of
that Goblin-Bidding feel. |
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