4 Chisei, Heart of Oceans
4 Birds of Paradise
4 Coretapper
3 Trinket Mage
4 Leonin Squire
3 Etched Oracle
4 Smokestack
3 Engineered Explosives
2 Chalice of the Void
4 Wayfarer's Bauble
3 Umezawa's Jitte
2 Chrome Mox
4 Mirrodin's Core
4 Yavimaya Coast
1 Mountain
2 Plains
4 Forest
3 Island
2 Adarkar Wastes |
Counter
Chisei.
Description of deck by it's author
(quoted):
This deck runs the Chisei both as a fast clock
and as a regulator for the vast amount of counter-producing cards in the
deck. One of the things that the deck can pull do is put out quite a few
permanents to sack to the Smokestack. If you've used up a Chalice or an
Explosives, sacking it to a Smokestack isn't a difficult prospect, and
returning it with a Leonin Squire can help keep you fat in permanents.
Cards like the Etched Oracle can help create that extra bit of beatdown,
and can become a nice little draw device if need be. Coretapper doesn't
power up all of the artifacts in your deck, but if nothing else can at
least provide a steady supply of food to Chisei.
There are 23 cards in the deck that can help feed the
Chisei, but each of these cards can be quite useful in how the deck plays
out without the Chisei being around. Trinket Mage helps keep the deck
moving smoothly, fetching more mana for the deck, or running the
Explosives or Chalice for disruption while you set up Smokestack to hold
them down or beat them in the head with Chisei in the air. With the right
draw, the deck can actually beat down really fast! |
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