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4 Chimeric Idol
4 Chimeric Sphere
4 Chimeric Egg
4 Chimeric Staff
4 Story Circle
4 Planar Collapse
4 Rout
4 Razor Barrier
2 Second Sunrise
2 Ritual of Restoration

2 Kor Haven
2 Kjeldoran Outpost
2 Forbidding Watchtower
2 Stalking Stones
16 Plains
Brown Weenie.

Description of deck by it's author (quoted):
Back to the Egg. A more serious take on something that comes in and out of creature shape might be to use creature sweepers. This has the double benefit of destroying threats and requiring your opponents to play new spells, if they want to renew their board presence. And as a bonus, we get to work a little “chimeric” theme into the deal.

You’re likely to inspire a bit of early attention if you drop down the Planar Collapse all quick-like, but white can handle that sort of thing better than most colors. The nifty thing about an early Planar Collapse is that red and black players often have no solution to it – if they can’t make it past your chimeric stuff with the creature(s) they have, they’ll have to (a) resort to killing other creatures so that they can play under the limit-of-four, or (b) bite the bullet and lay down that extra creature that will trigger the Collapse on your turn. Either way, the Collapse is highly effective against these colors. Against heavy white or green, you can either leave the Collapses in to absorb stuff like Naturalize so your artifacts stick around, or replace them with another Wrath of God variant.

The Sunrises are there to counteract other players’ untimely board sweepers – this deck can’t afford Shatterstorm! If you’re not worried about that sort of thing, basic utility like Disenchant is fine.

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chimeric_idol.jpg (24296 bytes) chimeric_sphere.jpg (27795 bytes) chimeric_egg.jpg (44747 bytes) chimeric_staff.jpg (27498 bytes) story_circle.jpg (22403 bytes) planar_collapse.jpg (26740 bytes) rout.jpg (29570 bytes) razor_barrier.jpg (23318 bytes)

by Anthony Alongi @ www.magicthegathering.com

CONTROL: Chimeric Creatures - Rout

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