Lands:
8 Forest
5 Swamp
3 Island
3 Plains
3 Mountain
2 City of Brass
Creatures:
4 Quirion Elves
4 Birds of Paradise
4 Sakura Tribe-Elder
4 Looter il-Kor
3 Teneb, the Harvester
3 Yore-Tiller Nephilim
3 Timbermare
3 Kokusho, the Evening Star
Other Spells:
4 Kodama’s Reach
4 Dread Return |
Black
Dragon.
Description of deck by it's author
(quoted):
You can’t expect me to talk about Planar Chaos
and not mention the new dragons, right? These new dragons are reminders
of the old Invasion dragons, 6/6 flyers for 6 that require 3 different
colors to play and have a triggered ability when they deal damage. I’m
not going to get into the argument of which versions are better, but I
can tell you which dragon is easily the best fit for casual: Teneb, the
Harvester a.k.a. "The Black Dragon". When you talk about casual (or
competitive) you could make a good case for the "Red" dragon that kills
two lands when it deals damage, but the black one is just a bit more
interesting. What can be so interesting about Zombify on a stick you
ask? Well, I made a deck featuring the card that actually plays quite
well.
Yes... you saw it. Yore-Tiller Nephilim is in this deck.
I pulled it off. Sure, Nephilim have been used in casual decks before, but
never so effectively. Yore-Tiller Nephilim happens to combo perfectly with
the Black Dragon. They each can fetch each other from the graveyard. So
you can kill one or the other in combat, or with a spell, but it’s just
going to come back next turn when you attack. When you have both in play
and active, things get fun. The coolest combat trick is Timbermare.
Apparently the drawback to Timbermare is that when it comes into play,
it’s the only thing that is going to attack that turn because everything
else gets tapped. But what if all the other creatures are already
attacking when he comes into play? Then Timbermare pretty much says "put a
5/5 into play, your creatures won’t be blocked this turn, and forget about
the echo cost because you are just going to bring him into play via the
Nephilim every turn". And the cool thing is that if you happen to have The
Black Dragon in play and its ability goes off in the same turn, the
creature that you bring into play is untapped. Of course, that means you
just dealt 14 damage to your opponent, so I don’t think it even matters at
that point, but it’s still a fun thought. |
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