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Creatures:
2 Academy Rector
4 Birds Of Paradise
4 Lhurgoyf
4 Serra Avatar
4 Wall Of Reverence
2 Brion Stoutarm

Other Spells:
1 Greater Good
3 Mayael's Aria
1 Privileged Position
3 Sneak Attack
2 Sterling Grove
2 Orim's Thunder
4 Harmonize

Lands:
6 Forest
6 Mountain
6 Plains
4 Jungle Shrine
2 Rupture Spire

Arias and Avatars.

Description of deck by its author (quoted):
This deck tries to use Mayael’s Aria to win the game by Sneak Attacking a Serra Avatar into play or having a Lhurgoyf in play for the win.

According to a WoTC article published Monday, the Aria triggers even if no creature meets the trigger. Then Sneak Attack out a Serra Avatar or Lhurgoyf for the win. Note that Sneak Attacking a Serra Avatar is generally a good plan and may very well be an alternate win to the Aria/Avatar plan.

The deck adds a lot of bells and whistles to this basic outline. Firstly, it protects the enchantments with two copies of Sterling Grove and a single one of Privileged Position. This will keep your Sneak Attack or Aria from being destroyed.

Sterling Grove doubles as either protection for your enchantments, or as a tutor for them, while Academy Rector similarly tutors. Sneak attack out a Rector, chump block and kill it, or just let it die from the Sneak Attack and get the enchantment of your choice. Remember that Sneak Attack is really strong.

Activating Greater Good just once with a Serra Avatar is likely to give you so many cards you can easily win the game with a bunch of Sneak Attacked Serra Avatars, Lhurgoyfs and Fling-ready Brion Stoutarm.

I like Brion in this deck. He is a solid creature that can play offense or defense, he adds to your creature density, he can occasionally nip in for some damage and life gain, and of course, he can Fling a Lhurgoyf or Avatar at something for a lot of damage and a lot of life gain.

Wall of Reverence is another great defensive creature that adds to your life total while keeping the bad guys away and is another opportunity to add to your creature density.

I round out the deck with a few cards like Harmonize and Orim’s Thunder. The deck really doesn’t need creature kill too much but you could run into a variety of enchantments or artifacts that could slow you down and prevent you from winning. Harmonize is a great way of drawing cards that I put into tons of my Green decks. Harmonize is to Green what Counterspell is to Blue or Swords to Plowshares is to White.

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by Abe Sargent @ www.starcitygames.com

ALTWIN: Mayael's Aria - Wall of Reverence / Sneak Attack / Greater Good

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