Lands:
2 Boros Garrison
2 Godless Shrine
2 Orzhov Basilica
2 Plains
3 Sacred Foundry
3 Blood Crypt
3 Flagstones of Trokair
2 Urza's Factory
2 Caves of Koilos
1 Battlefield Forge
Creatures:
2 Akroma, Angel of Wrath
3 Angel of Despair
3 Blinding Angel
4 Firemane Angel
4 Adarkar Valkyrie
4 Serra Avenger
Other Spells:
1 Debtors' Knell
1 Lightning Helix
1 Mortify
1 Faith's Fetters
4 Orzhov Signet
3 Persecute
1 Void
4 Wrath of God
1 Demonfire
1 Rakdos Signet |
  Angels
Control WBR.
Description of deck by it's author
(quoted):
This is essentially a white control deck with
Wrath of God, which remains a commandingly influential card in a format
where every deck has at least 20 creatures. The creatures in this deck
cost more mana than Wrath of God, which is the way it is supposed to be,
since it allows you to first clear the board without any losses on your
side and then dominate it with powerful flyers like Adarkar Valkyrie.
Easy. Blinding Angel adds a special element to the deck, delivering a
“lock” that not every deck has outs against. The deck dips into red for
Firemane Angel and black for Angel of Despair to increase the Angel
count up to 20. When I saw the black cards, I immediately thought “Why
not blue for Lightning Angel?”, but black might still be better because
it adds Persecute to the mix. Without that discard spell, this deck
would not have a chance against the Martyr Proclamation engine.
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