Mutant
Mayhem Results
4/3/03: Contest Entries:
*Manaburn Mutation was the winner for this contest.
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[ Up ] [ THREE SETS, ONE DECK ] [ WIZARDRY 2002 ] [ Temper, Temper ] [ Mutant Mayhem ] [ Mill Thrill ] [ With Spirit ] [ Double Dragon ] [ Legacy of Lat-Nam ] [ Myr Myr ]
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| RESULTS: |
| Deck
Name |
Colors |
BAL |
COH |
FOC |
CRE |
PLA |
PEN |
TOTAL |
PLACEMENT |
| Manaburn
Mutation |
RG |
4.6 |
4.6 |
4.5 |
4.8 |
4.6 |
0 |
23.1 |
1st
Place |
| Robby's
Mutant Deck |
RG |
4.4 |
4.4 |
4.4 |
4.8 |
4.4 |
0 |
22.4 |
2nd
Place |
| Mutant
Decking |
UG |
4.8 |
4.5 |
4.5 |
5 |
4.3 |
-1 |
22.1 |
3rd
Place |
| Assaulted
Restorers |
RG |
4.1 |
4.7 |
4.7 |
4.1 |
4.4 |
0 |
22 |
4th |
| Mutant
Patterns |
WGR |
3.9 |
4.7 |
4 |
4.8 |
4.5 |
0 |
21.9 |
N/A |
| Mutant
Morphs |
UG |
3.9 |
4.3 |
4.7 |
4.9 |
4.5 |
-.5 |
21.8 |
5th |
| Warpamorph |
UB |
4.1 |
4.3 |
3.9 |
4.4 |
4 |
0 |
20.7 |
N/A |
| Zep's
Mutated Madness |
RG |
4.8 |
4.3 |
4.5 |
3.5 |
4.3 |
-1 |
20.4 |
6th |
| Beasts
of Skirk & Krosa |
RG |
3 |
3.5 |
2.8 |
3.7 |
3.5 |
0 |
16.5 |
7th |
| Mutant
Madness |
WR |
3 |
3 |
3.4 |
4 |
2.5 |
0 |
15.9 |
8th |
| Mutant
Mayhem Guidelines |
April's
deck building contest revolves around the new Mutant cards from
Legions. In the picture for the contest you see Polumorph at the
top, Flamewave Invoker in the middle and Goblin Mutant at the bottom.
What are
the guidelines for entering the contest?
-
The deck cannot be more
than 60 cards and not less than 60 cards.
Use cards from any
set.
You must use
atleast two of the mutants from the Legions set in the quantity of
four in your deck.
No Power Nine
cards. Any card that is banned in any format is not allowed in
the deck.
The deck cannot be
mono-color; you must use atleast two colors.
-
You deck must have at least
one legendary card. This includes legendary lands,
artifacts and/or creatures.
You have to use two
of the cards listed below.
-
You must have a title
and short description
You can refer to the page
I created for Creature Types: Mutants if you need to. This deck will
be a definite challenge. Know I tried to use cards that go along
with the idea of "Mutants" with the card selections below.
Next to each card is a short explanation of why I added the card to the
list. Remember: Go
original.. that is the best. |
| |
ALL
SETS |

SCORING
|
4
Krosan Cloudscraper
4 Nantuko Vigilante
4 Primal Whisperer
4 Quicksilver Dragon
4 Hystrodon
4 Dream Chisel
3 Slate of Ancestry
2 Ixidor, Reality Sculptor
4 Birds of Paradise
3 Mystic Snake
2 Natural Order |
 Mutating
Morphs.
Description of deck...[Simply
put .. its a morph theme deck using the mutants!]
Webmaster Comments: Nice
deck. Honestly, I didn't even notice that there was a possibility
for the combos you have in this deck (with the mutants and the morphing
that is). Nice job. I would, however, replace the Mystic
Snakes with 2 more Natural Orders and some good old counterspells (after
you limit your Slate of Ancestory to 1 or 2). It is good to see a
deck like this with more than 20 lands, however your balance is a bit
off.. but then again you have all morphing creatures and Ixidor.
Good job and thank you for the contest submission. Note:
Your penalty is for not using two of the cards from the list provided on
the guideline page. You use 2 Natural Orders but no other card (in
any quantity).
|
10
Forest
4 Yavimaya Coast
4 City of Brass
4 Island |
| |
BALANCE |
3.9 |
|

|
COHESIVENESS |
4.3 |
| FOCUS |
4.7 |
| CREATIVITY |
4.9 |
| PLAYABILITY |
4.5 |
| PENALTIES |
-.5 |
|
by Balthor, deck
contest submission for MUTANT MAYHEM @ www.magicdeckvortex.com |
TOTAL
SCORE |
21.8 |
|
THEME -
Morphing Mutants! |
PLACEMENT |
5/8 |
[RETURN
TO TOP]
[RETURN
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| |
ALL
SETS |

SCORING
|
4
Flametongue kavu
4 Fiery Temper
4 Shock
4 Goblin Dynamo
2 Violent Eruption
2 Rorix Bladewing
4 Wild Mongrel
4 Basking Rootwalla
4 Arrogant Wurm
4 Roar of the wurm
2 Metamorphic Wurm
2 Nostalgic dreams |
 Zep's
Mutated Madness.
Description: When
I saw that Flametongue kavu
must be used in this contest, I decided to make a mutant deck using the
madness mechanic. As you can see, the only card with discarding
ability is Wild Mongrel and Nostalgic
dreams. But by using the dream, you can return cards back to your
hand while playing madness cards. Just make sure you don't return irrelevant
cards because you might destroy the Metamorphic
Wurm's threshold. And also don't play Basking
Rootwalla on your first turn. It is meant to pump Wild
Mongrel up. Fiery Temper
is a not so cheating version of lightning
bolt and discarding Roar
of the wurm and pay it's flashback cost is worth it. Why?
imagine a 6/6 wurm crashing in front of your opponent for just 3 colorless
and 1 green. Goblin Dynamo and
Rorix Bladewing is added to
give extra fire power and they might just reduce your opponent's live to
zero when he think he is in control.
COMMENTS:
You missed some of the guidelines from the contest, mainly the using
two mutants from the Legions block in the quantity of four each.
You only used one, Goblin
Dynamo. For that, you lost a point. But, it is a nice
deck.. very Frog in a Blender like. I think this deck would be
stronger if you added some more mana to fuel your mana curve. The
20 land count, unfortunately, does not work anymore for a 60 card
deck. Getting that opening hand with two or three lands can be
very important. Overall, your deck is good, slightly broad, but
good. Without more mana acceleration, you cannot use the full
benefits of the Goblin Dynamo
(fireball) effect. You have a
lot of quick burn and good madness action going on, but the contest
requires a little more ingenuity than just taking an existing deck and
replacing a few cards to fit the guidelines. Thank you for your
submission. You still did an excellent job. |
10
Mountain
10 Forest |
| |
BALANCE |
4.8 |
|
      
|
COHESIVENESS |
4.3 |
| FOCUS |
4.5 |
| CREATIVITY |
3.5 |
| PLAYABILITY |
4.3 |
| PENALTIES |
-1 |
by
Crappy Daniel, contest submission for MUTANT MAYHEM @ www.magicdeckvortex.com |
TOTAL
SCORE |
20.4 |
BEATDOWN
- Frog in a Blender, variation with Mutants (BURN - MADNESS) |
PLACEMENT |
6/8 |
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