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Arc-Bound-ery Results. 
submit your entries to this email address: streetz@magicdeckvortex.com
2/1/04.  Your challenge: Make a deck using at least 12 cards of Arcbound creatures.  Your deck must include a title, a description, your name, and two legendary cards.  See the guidelines below and a list of Arcbound creatures from Darksteel.  Your deck cannot be colorless (i.e., you must include colored spells) and cannot include any power nine or banned/restricted cards in any format.  Please, no infinity decks.

Below is a sample deck for the contest.

Sample Arc-bound-ery. Deck
by John Streetz @ www.magicdeckvortex.com
Colors:
White
Deck Type:
TRIBAL: Arcbound - Thran Forge

4 Suntail Hawk
4 Arcbound Overseer -
Requirement (4/12)
4 Arcbound Stinger -
Requirement (8/12)
4 Arcbound Ravager -
Requirement (12/12) 
1 Commander Eesha -
satisfies Legend requirement
4 Mother of Runes
4 Thran Forge
4 Test of Faith
4 Disenchant
4 Thran Dynamo

21 Plains
1 Kor Haven -
Fills requirement for Legendary Land.

DECK DESCRIPTION: 
This deck is all about the Arcbound creatures.  When one of them goes to the graveyard activate the Thran Forge on your Suntail Hawk and move all of those +1/+1 counters to the Hawk.  You can do the same for Eesha or the Mother of Runes.  There are better choices for the creatures but when in doubt.. just use the Disenchant - Thran Forge combo.  Thran Dynamo is in their for speed to cast the Overseer.  If anything, this is a fun deck which could use some tweaking for fit your personal playing group.

Even though the above deck is said to be a Tribal deck, this doesn't mean it has to be a tribal deck.  Try a combo or a beatdown deck.  Heck, go rogue!

Good luck!  Know you can submit as many decks as you like.

Contest Guidelines for future contests.

  • The deck cannot be more than 60 cards and not less than 60 cards.

  • Your deck must use other cards to support the concept.

  • You must have a title and short description.   
    If you don't, you submission will get a -1 penalty.

  • You can use cards from any set.

  • You must have at least 12 cards which say Arcbound in the deck.  (for example, 2 Stingers, 2 Ravagers, 3 Workers, 1 Overseer and 4 Fiend).

  • Please, do not submit any infinity attempt decks.

  • You deck can be any style.  I suggest combo or beatdown.

  • If a card is banned or restricted in any format, you must restrict that card to a quantity of only one.

  • No power nine cards (original Moxes, Black Lotus, Time Walk, Ancestral Recall, and Time Twister) 
    There is a -5 penalty for using any of these cards.

  • The deck can be any number of colors but not no color.  In other words you cannot make a deck of all artifacts.
    If you go the no-color route (using no color spells and only artifacts, then you get +1.5 bonus points.)

  • Your deck must have at least two legendary cards.  One must be a creature Legend and the other a Legendary Land  
    If not, your deck will lose 1 point.

  • Feel free to use the combo pages to give you ideas for your deck.

  • Try not to copy any deck already on Magic Deck Vortex

  • Decks are rated based on the information below. 

  • Have fun and be creative

  • If you win the contest you get to pick one of the next contest themes and you get to choose the next TOP 30 CARD listing or the next FEATURED CARD.  Or, MDV will feature an article about casual Magic: the Gathering by YOU!

arcbound_bruiser.jpg (26569 bytes) arcbound_crusher.jpg (29527 bytes) arcbound_fiend.jpg (28813 bytes) arcbound_hybrid.jpg (26087 bytes) arcbound_lancer.jpg (27609 bytes) arcbound_overseer.jpg (30048 bytes) arcbound_ravager.jpg (29662 bytes) arcbound_reclaimer.jpg (32826 bytes) arcbound_slith.jpg (29066 bytes) arcbound_stinger.jpg (27953 bytes) arcbound_worker.jpg (28763 bytes)

How does your deck get scored? 

You can get a total of 35 points in the following 5 different categories:

  • BALANCE
    If you have a mono color deck, you don't have to worry about this score.  If you don't, then worry.  Do you have an equally balanced card selection.  Is it 50% - 50% in terms of say blue - white?  If not, try to balance it out so that you have equal chances to cast any of the spells in your hand with the lands you have.  There can be hard to accomplish with 3 or four color combo decks; just try to keep it simple.  If you balance is all off, let me know why in your detail.  You get the idea.  You can score a total of 5 points here.

  • COHESIVENESS
    Do all of your combos and cards work together?  Do certain cards contradict the benefits of another?  Well, if your cards don't work together well you are likely to score poor in this category.  Cohesivify your deck and be sure all cards work efficiently together with your ultimate goal: winning.  For instance, if you have Myr Mindservant and Psychogenic Probe, this is not a good combo. In fact, it hurts your goal and thus you would not score well for having these two cards in your deck.  You can score a total of 5 points here.

  • FOCUS
    A perfectly focused deck has 20 lands and 40 spells and 10 different spells to choose from.  That is as focused as you get.  The closer you are to this the higher you rate in this category.  If your card variety exceed 20 different cards, then, well.. you will probably score low.  Lands don't really count towards this one unless they play an intricate role in the deck (a.k.a. Rishadan Port or Gaea's Cradle).  The sample deck above would score a 4.8 in this category.  You can score a total of 5 points here.

  • CREATIVITY
    Are you making a copy of some already well established combo deck? If so, then you are not being creative. Creative isn't copying your deck out of SIDEBOARD magazine and tweaking one land to a Grand Coliseum... its being original and making a new combo, even if it isn't the best.  Show me you are thinking about your cards interactions.  If you do, you are likely to score high.  Also, show me you put some thought into the deck in your description.  Last month's contest detailed his thought process in making the deck and it won him the contest.  You can score a total of 10 points here.

  • OVERALL PLAYABILITY
    With all of the above in mind, after the deck is finished.. will it play well?  Or will it bomb even against a low-budget real deck.  You don't have to have the cards to make a deck for this contest.  Know that and go all out.  Black Lotus and Mox... go for it (if it fits).  Don't go crazy though.  I don't score more just because you have the power nine cards.  Those, honestly, mean nothing to me.  Make sure you deck has win conditions and win potential and you will score well in the overall playability category.  You can score a total of 10 points here.

I would encourage you to try this out.. and how bad could it hurt.  It won't.  You can submit any number of  decks to the contest, so try a few different angles.  Email you contest entries to streetz@magicdeckvortex.com.

Previous Contests: 

 
DISCLAIMER.
Magic the Gathering is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. All art is property of their respective artists and/or Wizards of the Coast. This site is not produced or endorsed by Wizards of the Coast, Inc. 

Magic Deck Vortex (www.magicdeckvortex.com) is a service provided by John Streetz to promote the knowledge and awareness of Magic: the Gathering as a collectible card game (casually, of course). This is a free site based out of Illinois that does not generate any profit for its owner. Magic Deck Vortex is based out of Illinois and has been around since August 2002.

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