Locket
of Yesterdays - Artificer's Intuition - Sensei's Diving Top |
 With
Artificer's Intuition in play, you can search for Locket of Yesterdays.
Then play it and search for three Sensei's Diving Tops. One Top goes
to the graveyard and the other two can be used to play off each other for
free up to infinite times. This will jack up your storm count and
then you can use whatever Storm you want to finish off an opponent.
In the deck link, Brainfreeze is the card of choice. However, Grapeshot
works terribly well too. |
 |
Faceless
Butcher - Faceless Butcher - Faceless Butcher |
There
are all kinds of loops and chain reactions you can set off with Faceless
Butcher. In fact, you can actually cause the game to go off into an "infinite" loop that never ends if you have three Faceless Butchers and
there are no other creatures in play... First, play a Butcher. Now play
another one and strangle the first Butcher. OK, now play the third and
watch what happens: It comes into play and strangles the one Butcher in
play. When that one leaves play, though, it releases Butcher #1 from its
icy claws and Butcher #1 looks for someone to strangle. There’s only
one choice so it strangles Butcher #3, releasing #2, which strangles #1,
etc., etc., etc. This combo was found on and quoted from
www.wizards.com.
Note: You could make this combo
infinite life by adding a Soul Warden into play. To have the loop
end, just have one of the Butchers grab a creature other than another
Butcher. Thanks for the info J.Woodworth. |
 |
Juniper
Order Ranger - Fleetfoot Panther - Aluren |
 What
was the biggest creature you ever had in play? 20/20? 50/50? 3690/3690?
Tsk-tsk... What about a 948256019856/948256019858? Or rather, a creature
with power and toughness equal to the number YOU well please? That's
right, with this combo, all you have to decide is when to stop.
How it works: Have a Juniper Order Ranger and Aluren in play. Thanks to
the last, you can play Fleetfoot Panther without paying anything. Then do
it! And when you do, put a +1/+1 counter on it and another on Juniper
Order Ranger. The +1/+1 counter on the Panther is futile, since you'll be
returning it to your hand due to its own ability (if you want the combo to
keep going, that is). And presto, you're back the same way you started,
except that your Juniper Order Ranger has one more +1/+1 counter on it.
And you can repeat this cycle again, and again, and again, and again, and
again, until your Juniper Order Ranger is the size of Manhattan. All you
have to do now is give it Trample, which isn't really all that difficult.
Or you could just Fling it at your opponent. That way you could avoid the
work of tapping a card with 625904922751 paper clips on it. |
 |
Vanishing
- Wormfang Manta |
12/10
- This combo no longer works due to the errata on phasing in 2005.
Because
of the way "phasing" triggers leaves play abilities and not
come into play abilities, this combo works. Slap Vanishing on your
Manta in play. Mind you that you will still have to skip at least
one turn unless you have an illusionary mask. Anyway, phase out
the Manta and take an extra turn. At the beginning of your next
upkeep, the manta phases in but doesn't trigger it's comes into play
ability. Then repeat for endless turns. |
 |
Patriarch's
Bidding - 2 Bladewing the Risen - Angelic Chorus or Pandemonium |
 9/1/04.
This combo no longer works because of the new rulings on legendary
creatures.
The way it use to work: There
should be two Bladewings in your graveyard at the same time before
Bidding is cast for this to work.
Quoted from
Rune Horvik @ www.magicthegathering.com:
Bidding puts the Bladewing's into play at the same time, and their
comes-into-play abilities trigger, as would Angelic Chorus or
Pandemonium. When a player would gain priority, the Legend Rule
kills off both of them as a state-based effect, since none have been in
play longer in the other. Then you put the triggered abilities on the
stack, targeting one Bladewing with each triggered Bladewing ability.
The Bladewing's return to play when these abilities resolve, starting the
cycle over. You can choose to stop the loop at any time by choosing not
to use one of the Bladewing abilities. You use this loop to gain as many
life as you wish with Angelic Chorus, or deal as much damage as you want
with Pandemonium.
Replacements: An alternative to the
Bidding is Victimize, and an alternative to Angelic Chorus is Soul
Warden. Thanks to Anemimines for the options here. Thanks
to Anemimines for adding some additional information to this
concept.
|
 |
|